WoWAddons

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This page lists the WoW (World of Warcraft) addons that I am currently using, or have been using in the past, or that I have marked for future investigation. The list mentions where to download each addon since some of the addons do not publish their new versions on every addon directory web site.

This page also has a details section where I keep my notes about configuration, usage and problems of some addons.


Contents

Where to get addons

Here I am listing those web sites where I go "prospecting" for new addons that I don't know yet. These web sites are directories that group addons into categories and offer search functionality.


Site name URL Notes
WoWInterface http://www.wowinterface.com/find.php Nice and clean site
curse.com http://wow.curse.com/downloads/ Nice for starters, but is too chaotic with too many fan updates
WoW UI http://wowui.worldofwar.net/ I used to go here only for the beql addon
wow.com http://wow.com/addon-spotlight A series of articles that highlights specific addons


List of addons

Current addons

The following list is in alphabetic order. Column meanings are:

Name 
Besides the addon name I provide a link that points somewhere else, either on this page or on a separate page on this Wiki, where more information on the addon is available.
Essential 
This column marks those addons that I find essential for my game play, i.e. those that I could not live without.
Description 
Obviously a short description of what the addon does.
Where to get it 
A link to the main addon download page, usually on one of several addon directory sites such as WoWInterface or curse.com.
LDB integration 
Since I use LDB as the base for my information display needs as well as for launching addon option dialogs and whatnot, I want to note how an addon integrates with LDB. Entries in this column have the following meaning:
  • "n/a" means "not applicable", i.e. LDB integration doesn't make sense for the addon.
  • "-" means that, although it would make sense, there is no LDB integration available for the addon (or I haven't found the integrating function/addon yet).
  • "Display" means that the addon is an LDB display.
  • "Data source" means that the addon is an LDB data source.
  • "Launcher" means that an LDB launcher is embedded within the addon.
  • "Separate addon" means that LDB integration of some sort (usually a launcher) is provided by a dedicated addon which needs to be downloaded separately from the main addon package.
  • "Included in separate addon" means that LDB integration of some sort (usually a launcher) is provided by a dedicated addon, but this separate addon is included with the main addon package.
Notes 
Various notes about my usage of the addon. If not much can (or needs to) be said about an addon, these notes may even serve as a replacement for a detail section about the addon (in which case the "details" link in the name column is missing).


Addon name Essential Description Where to get it LDB integration Notes
Ackis Recipe List Scans trade skill recipes and prints out a list of which recipes are currently missing wowinterface.com (link) - Replacement for the good old Recipe Radar
Addon Control Panel (ACP) Manage addons, i.e. quickly enable and disable addons, reload the UI, create sets of addons curse.com (link) n/a (see notes) This addon adds a new entry to the game menu (the menu that you get when you hit the Escape key).
Addon Loader Load other addons on demand, thus speeding up the login process wowinterface.com (link) -
Advanced Trade Skill Window (ATSW) Replacement for the tradeskill window with more overview and queueing functions curse.com (link) - Resolves every recipe down to the raw materials required to craft something, and automatically crafts any intermediate reagents if the mats exist. Automatically = you still have to confirm each reagent being crafted, but the addon maintains a crafting queue which you simply have to process by ok-clicking each reagent in the queue. This doesn't work if the missing reagent is crafted by a different profession, e.g. the materials for Blacksmithing are usually smelted ores, but smelting is done via the Mining profession. The addon has a few bugs, notably maintenance of the crafting queue is not handled very well. If the list of reagents to buy gets screwed up, it can be cleared with the command /atsw deletequeues.
Altoholic (details) * Display inventory and other data from alt characters wowinterface.com (link) Launcher The amount of data provided is slightly overwhelming, but there is also a lot of incredibly useful information, for instance recipe tooltips that display whether an alt character would be able to learn the recipe.
Ara Broker Guild Friends (details) Provides two simple displays with tooltips that show detailed information about guildies and friends that are currently online wowinterface.com (link) Data source Originally I used picoGuild (link), but picoGuild became out of date, does not display a friends list, and has less functionality.
Ara Broker Reputations (details) Keep track of watched faction and displays a tree-like faction list with colored bars wowinterface.com (link) Data source
Ara Broker Tradeskills Provides easy access to tradeskills & tracked cooldowns wowinterface.com (link) Data source The first time you use this addon, you will have to scan for existing cooldowns, or craft them. Then, cooldown tracking will be automatic. When opening a character's tradeskill panel, the tradeskill list link will be saved. You will then be able to access and link it from your other characters.
Auctioneer (details) A suite of addons that help with auctioning items and determining the value of items wowinterface.com (link) n/a (see notes) Augments (or even replaces?) the Blizzard auction frame. Auctioneer is extremely difficult to understand and use! If it weren't so damn powerful I probably would have switched to some other addon a long time ago.
Auditor (details) * Tracks incoming and outgoing money. Also has auto-repair and auto-sell grey items. wowinterface.com (link) Included in separate addon (Broker_Auditor) Auto-repair and auto-sell make this an essential addon, the insane money statistic I just love :-)
Bartender4 (details) * Replaces the action bars provided by Blizzard's UI wowinterface.com (link) Launcher Used and distributed by SpartanUI
Broker AllXP Displays current XP, rested XP and other playing stats for all alts. wowinterface.com (link) Data source Unfortunately no profile support
Broker_MicroMenu Shows the micro menu and game menu in a clickable LDB tooltip. curse.com (link) Data source Interesting because it frees up screen space otherwise occupied by a toolbar.
Chinchilla Minimap Movable minimap and assorted minimap-related features curse.com (link) - Must Have Features that this addon offers: Movable minimap and associated frames (esp. objectives tracker) and hide any buttons (both Blizzard's core buttons and addon buttons).
Clique (details) * Provides click-casting for any number of unit frames. wowinterface.com (link) n/a (see notes) This addon adds a new tab to the Spell Book frame (the frame that you get when you hit the "P" key).
Deadly Boss Mods (aka DBM) * Instance and raid boss information deadlybossmods.com (link) Included in separate addon (DBM-LDB)
Decursive (details) * Cleansing addon intended to render affliction removal easy and effective curse.com (link) Launcher Works while in combat, replaces a part of the functionality of HealBot. Once you understand how it works, this addon becomes a simple "must".
Elkano's BuffBars (aka EBB) Display groups of statusbar style indicators to show (de)buffs currently affecting your char or some other units (currently focus, pet and target). wowinterface.com (link) - This addon replaces (and hides) the Blizzard buff and debuff frames. Before EBB, I had been using Simple Buff Bars, which unfortunately was never updated to work with Cataclysm. I also tried out Satrina Buff Frames, but this was too complicated to configure for my taste.
EveryQuest Quest History tracker and quest list window. Allows to find out which quests a character has, or has not completed. wowinterface.com (link) Launcher Nicely integrates with LightHeaded. Since WoW 3.3 the addon is able to query the server for a list of quests that the character already has completed. This allows the addon to work even if it hasn't got the character's complete history.
Fishing Buddy (details) * The complete fishing-support addon, oh yeah!!! wowinterface.com (link) Included in separate addon (FB_Broker) Did I mention that I am a huge fishing fan :-)
FlightMap All about flight paths curse.com (link) - The most important feature of this addon is the ETA timer displayed as a castbar-alike progress bar.
Bazooka * LDB display addon wowinterface.com (link) Display See the LDB section below for details and alternatives. I decided to use this broker display addon because it has good flexibility of how to arrange feeds on the screen and is well-maintained..
GatherMate * Remembers locations where you gathered things (useful for Herbalism and/or Mining profession) curse.com (link) Launcher Replacement for Gatherer. Companion addons to install are GatherMate2_Data.
GTFO Provides an audible alert when you're standing in something you're not supposed to be standing in curse.com (link) - GTFO = Get the f... out. Really useful for dummies like me :-)
Grid (details) * Party/raid unit frame addon wowinterface.com (link) Launcher See the Grid section below for details about the Grid plugins that I use.
HandyNotes Handy Notes for your maps curse.com (link) - Replacement for Cartographer's note taking functionality.Gatherer. Companion addons to install are HandyNotes_Trainers and HandyNotes_Charon.
Leatrix Plus Lightweight utility addon that allows to tweak a lot of little WoW things wowinterface.com (link) - Things that I like most: Make the tooltip frame movable; auto-repair; auto-sell grey items
LightHeaded (details) Displays quest information and comments from http://www.wowhead.com in-game wowinterface.com (link) -
Mik's Scrolling Battle Text (aka MSBT) (details) Display combat and other information on the screen in separate, dynamically creatable scroll areas wowinterface.com (link) - A very useful feature is the notification when cooldowns expire and an ability becomes ready!
GoGoMount One key for choosing a random but sensible mount, i.e. selection is random only from among the fastest available mounts wowinterface.com (link) - This addon does not use a macro and therefore does not need an action button, instead the addon has a simple key binding that must be assigned in the key bindings dialog.
NeedToKnow (details) Create timers for monitoring buffs, debuffs, etc. wowinterface.com (link) -
Omen Threat Meter (details) Displays your threat and the threat of other group members on the targetted mob wowinterface.com (link) Launcher
Outfitter Equipment management addon wowinterface.com (link) Data source
Pawn * Assesses the value of items for you so it's easy to decide which items are better than others wowinterface.com (link) n/a Adds valuation information to an item's tooltip.
Postal (details) * Enhanced mailbox support wowinterface.com (link) n/a (see notes) This addon extends the Mail frame (the frame that you get when you right-click on a mailbox).
PitBull (details) * Unit Frame addon curse.com (link) Launcher
Prat (details) Enhanced chat curse.com (link) Launcher
Quartz (details) * Casting bar addon curse.com (link) -
RandomCompanion Choose a random mount or vanity pet at the press of a button, or even automatically wowinterface.com (link) -
Recount Graphical damage meter curse.com (link) Launcher
SavedInstances Keeps track of the instance IDs saved against your characters curse.com (link) Data source
SexyCooldown A logarithmic cooldown bar curse.com (link) - This addon indeed looks very sexy :-) but it's also based on a great idea for visual feedback. This could easily become the successor to NeedToKnow, the only danger on the horizon is that the addon seems a bit neglected.
sh:Performance Displays memory usage of addons, FPS and latency wowinterface.com (link) Data source I use this addon for profiling other addons. sh:Performance cannot be configured dynamically - settings are hard-coded inside the file shPerformance.lua, which means that this file needs to be edited to change an option.
SimpleAssist (details) * Learn which player is the assist, then assist that player wowinterface.com (link) n/a (see notes) This addon creates a macro and provides a few key bindings. It does not provide any visible functionality.
Simple Raid Target Icons Quickly set a raid target icon by double-clicking on a mob's 3D model in the game world wowinterface.com (link) n/a See this wowwiki article on Raid Target Icons for details.
SmartBuff (details) * Clever buff manager wowinterface.com (link) Separate addon Broker SmartBuff Possible alternatives: Buffwatch++
Tidy Plates Enhances Blizzard's default nameplates with graphical and functional improvements wowinterface.com (link) This addon appears very promising, especially because it allows to display your threat "level" on a mob integrated into the mob's nameplate (via a separate plugin addon named "Threat Plates").
TinyPad Notepad addon wowinterface.com (link) Separate addon Broker TinyPad
TomTom Waypoints and coordinates (things related to the question "Where am I?") wowinterface.com (link) -  LightHeaded and QuestHelper, among others, use this addon. It can also be useful for displaying a block of coordinates outside of the world map. This is no longer useful to me, though, since I started to use SpartanUI (which displays its own coordinates below the minimap).


Old addons

The following table lists addons that I have been using in the past for some time. Table layout and column meanings are the same as above.

Addon name Essential Description Where to get it LDB integration Notes
Ampere Quickly enable and disable addons, reload the UI, and load LoadOnDemand addons wowinterface.com (link) Launcher The addon mirrors the functionality of the login screen "Addons" button in-game
Arcana's Experience Broker Display XP statistics for the current session wowinterface.com (link) Data source Superseded by the nicer "Broker AllXP"
ArkInventory (details) An inventory addon to manage your bags, bank, guild bank, and more... wowinterface.com (link) ? Although this is a very nice addon, I have stopped using it because to me it was more work than gain.
Atlas (details) Instance map browser wowinterface.com (link) Launcher See the Atlas section below for details about the Atlas plugins that I use. I no longer use this addon because the Blizzard interface now has useful maps and provides the Dungeon Journal function where you can look up bosses, their abilities and loot.
beql (Bayi's Extended Quest Log) (details) Bigger quest log window and improved quest tracker wowui.worldofwar.net link) ? Optional support for FuBar. This addon is now very much out-of-date and with the advent of the new Blizzard quest tracker I have stopped using it.
BigMinimap Scale the minimap to bigger (or smaller) size wowinterface.com (link) ? I have stopped using this since I switched to SpartanUI because a bigger minimap would destroy SpartanUI's layout
Broker_Cashflow Tracks incoming and outgoing money wowinterface.com (link) Data source The current replacement for the, alas, outdated Auditor addon.
Broker_Garbage (details) Shows cheapest items in your inventory and lets you destroy them with a click! wowinterface.com (link) Data source This addon does a lot! At the moment I have disabled most of its functionality because all I am really interested in is an easy way to destroy the cheapest grey items in my inventory. It's good to know, though, that I have an alternative to Auditor :-)
Broker xpStats Display XP statistics for the current session wowinterface.com (link) Data source This addon was never updated to work with the Cataclysm patch.
Cartographer (details) More information in the world map (battle grounds, instances, foglight, zone info) wowinterface.com (link) - This was once an essential addon, but I have stopped using it because it is no longer maintained. Instead I use Atlas to display instance maps, and appreciate the "fog of war" on zone maps as an indicator for places I have not seen yet with a character.
ChocolateBar LDB display addon wowinterface.com (link) Display See the LDB section below for details and alternatives. Although it is well-maintained, I stopped using this addon because its support for small bars that don't use up the entire screen width is rather flaky.
DrDamage Displays the calculated damage or healing of abilities with talents, gear and buffs included on your actionbar buttons and tooltips curse.com (link) Launcher Not yet sure how useful this is. It certainly seems to be helpful for people like me that are not number-crunchers.
Elitist Group Show detailed information about a player's gear and experience (as opposed to a single GearScore) wowinterface.com (link) Launcher This addon was never updated to work with the Cataclysm patch.
Factionizer Extends the reputation detail window by showing how many points you need for your next reputation level and how you can best gain this reputation curse.com (link) n/a (see notes) Although this addon is useful in theory, I found myself relying more on external information sources such as wowpedia.org.
Fortress LDB display addon wowinterface.com (link) Display See the LDB section below for details and alternatives. Although it has great flexibility for arranging feeds on the screen in small bars, I stopped using this addon because it is not well-maintained and is almost always out-of-date.
FuBar (details) Provides panels for other addons wowinterface.com (link) n/a I have replaced FuBar by an LDB display.
Gatherer (details) Remembers locations where you gathered things (useful for Herbalism and/or Mining profession) wowinterface.com (link) - This addon is getting more and more out-of-date.
IceHUD (details) HUD that displays player and target health and mana bars (and many other things) on center screen wowinterface.com (link) Launcher Although a nice looking addon, IceHUD cannot fully replace the player, target and target-of-target unit frames. This causes quite a bit of information duplication on the screen. While sometimes this can be useful, in the case of IceHUD the screen estate taken up is too valuable for me. At the moment, I therefore have IceHUD disabled.
kgPanels This addon allows to place artwork in your UI. wowinterface.com (link) - I'm just not into this job of making your UI pretty.
HealBot (details) Click casting addon, mainly for healers. wowinterface.com (link) - Very difficult to configure, but once it is running it is an extremely useful addon. Despite this, I have decided to replace HealBot by a combination of other addons (Grid, Clique, Decursive) that are more generally usable and not this specifically geared towards a single type of play style (healer).
LDB Marker Provides raid target icon buttons to mark the current target. wowinterface.com (link) Launcher Each button is displayed as a separate LDB launcher. See this wowwiki article on Raid Target Icons for details. This addon was never updated to work with the Cataclysm patch.
LilSparky's Workshop (details) Adds auction-derived pricing information for trade skills right into the trade skill recipe frame wowinterface.com (link) n/a (see notes) This addon extends the trade skill frame (the frame that you get when you open a trade skill window such as "Enchanting" or "Tailoring"). For the moment I have stopped using this addon because it doesn't really help me (I don't earn a lot of money with crafting).
Mounted Dynamically manages a macro that uses the "best" mount available in the current context (best = whatever the user's configuration says). wowinterface.com (link) - Because this addon uses a macro, the macro can be bound to a single action button. I no longer use this addon because it is out-of-date and appears to be unmaintained.
MountMe Swap in speed-enhancing equipment when mounted or in flight form, swap out said equipment when dismounted wowinterface.com (link) - I no longer use this addon because it is out-of-date, too specialized and had its quirks and flaws to begin with.
OPie (details) Allows to bind groups of infrequently used actions to a ring that appears when you trigger it using a hot key / mouse binding wowinterface.com (link) - This addon has the potential to be a killer, but up till now for some reason I have been unable to become friends with it.
PallyPower Helps a Paladin with assigning blessings on herself and other group members wowinterface.com (link) -
QuestHelper (details) * Helps locating quest goals wowinterface.com (link) - This addon was never updated to work with the Cataclysm patch.
Recipe Radar (details) * Assists in finding recipes, i.e. the addon knows about vendors who sell recipes (in the current region or by profession) wowinterface.com (link) Separate addon Recipe Radar LDB launcher (installs as RecipeRadarBroker) This addon was never updated to work with the Cataclysm patch.
RepairBroker Automatically repair items when visiting a vendor with repair ability. curse.com (link) Display
Satrina Buff Frames 3 Replaces the default UI's buff/debuff frames with frames that are completely configurable to your own needs and tastes. wowinterface.com (link) - I was using this addon for a few weeks as a replacement for Simple Buff Bars, but never became friendly with it. Due to its approach to let the user have total control over every detail, SBF is quite complicated to configure. For the same reason, making changes to a setup can be rather painful. Last but not least, at the time of writing some things simply did not work correctly: Removing buffs by right-clicking on them didn't work due to API changes in Cataclysm (a fix for this was announced); another issue I had was that buff bars did not display any tooltips. Also see the SBF homepage.
SexyMap A minimap awesomification mod :-) curse.com (link) - Makes the minimap movable. I found a replacement addon (Chinchilla Minimap) which is much less buggy and is at least as configurable as SexyMap.
Simple Buff Bars (details) * Displays buffs on player, pet, target and focus as rows of timer bars wowinterface.com (link) - This addon replaces (and hides) the Blizzard buff and debuff frames. Unfortunately, this really nice and simple addon was never updated to work with the Cataclysm patch.
SilverDragon Remembers where you last saw a rare mob (one whose target symbol is decorated with a silver dragon), and will pop up a notification message when you get near one wowinterface.com (link) Data source Although a nifty addon, in theory, I rarely found this to be useful.
SpartanUI (details) * Replacement for the Blizzard UI. The idea is to free your screen by moving a majority of the interface elements to the bottom. wowinterface.com (link) n/a (see notes) SpartanUI provides some configuration options via command line, but otherwise has no visible parts except for the actual UI. I have now stopped using SpartanUI, instead I try to arrange all of those frames on my own. The only thing I kept is the spincam that triggers on going AFK. Update: I have now stopped using the spincam as well.
TipTac Tooltip enhancement addon, including the ability to freely place the tooltip anywhere on the screen wowinterface.com (link) - When this addon took a long time to get updated for Cataclysm, I started to look for a replacement and found Leatrix Tooltip, which promises to be much more lightweight. I went for this since all I need is to make the tooltip frame movable.
TravelAgent Provides a detailed tooltip describing particular localities, such as zones or instances or battlegrounds. wowinterface.com (link) Data source


Interesting addons

The following table lists interesting addons that I want to checkout at some convenient time in the future. Table layout and column meanings are the same as above, although most of the columns will not be filled in since I haven't looked at the addon yet.

Addon name Essential Description Where to get it LDB integration Notes
CLCRet Class-specific addon (Paladin) that tracks the preferred next move in the retribution or protection paladin rotation curse.com (link) - Does not provide a clickable button!
Feral by night Class-specific addon (Druid) that tracks the preferred next move in the feral druid rotation curse.com (link) - This addon looks interesting because, unlike BadKitty, it seems to actually suggest the best next move.
Power Auras Display notifications when you gain buffs or debuffs, or other things happen to you wowinterface.com (link) NeedToKnow plays in the same league as this addon. Power Auras "must" be interesting because a lot of people are using it :-)


Addon installation

The usual drill for installing an addon is this:

  • Download the addon package, which is usually a .zip file
  • Unzip the package
  • Move the resulting folder to the location where the game is installed
<your-wow-folder>/Interface/AddOns

Note: Sometimes an addon package contains multiple addons with one folder for each addon. If this is the case, all these addon folders need to be moved.


Libraries, Frameworks and various complex Addons

LibDataBroker (LDB)

Overview and reference

LibDataBroker (LDB) is a small addon library designed to provide a Model-View-Controller (MVC) interface for use in various addons. As a programmer, I find this concept familiar and appealing, therefore I have started to look for addons that support LDB instead of using other display addons such as FuBar. The LDB website can be found here:

http://wiki.github.com/tekkub/libdatabroker-1-1


Terms

LDB related terms are:

Display 
Somehow all the information that the user wants to see must be displayed somewhere on the screen. Since LDB itself is only a library embedded within addons, it cannot provide this service. An addon that is specialized to provide the display service is therefore required, and in fact several such addons exist out there - further down there is a quick overview of those that I am aware of. Although many LDB display addons are in existence, there should be only a single one installed and active at any time - after all it doesn't make sense to display the same information twice.
Launcher 
Used by the display to provide a button or some similar mechanism to "launch" something, usually another window that provides more information, configuration options, etc.. Launchers are often used to replace the minimap buttons that addons traditionally provide in order to allow access to some aspect of the addon's functionality. Sometimes a launcher is provided by a dedicated addon, but these days LDB has gained widespread support and authors often directly embed a launcher within their addons.
Data source 
A data source provides tabular data of some sort, which is then taken by the display and made available for viewing to the user. Often the data source provides both abbreviated and detailed data: Abbreviated data is displayed passively, while detailed data may be shown by the display, after some user interaction, in a larger frame, or tooltip. A classic example for this is the Auditor addon which provides the sum of all gold currently owned by a character as the abbreviated data, and an "audit" trail of how much gold was gained (or lost) during the previous day/week/month from various activities such as looting, questing, at the auction house, etc..


Display addons

I currently use Bazooka (link) as my LDB display addon, but the following are alternatives:


Ace

Ace is a library used for writing World of Warcraft addons. It is not an addon that can be downloaded and installed separately; rather the library is installed as part of those addons that are using it. There are multiple versions of Ace, but usually I don't care which versions are embedded by the addons I use.

The Ace web site is

http://www.wowace.com/


oUF

oUF is a so-called "unit framework". It is distributed as a distinct addon whose download link on wowinterface.com is this:

http://www.wowinterface.com/downloads/info9994

I have oUF installed because it is part of SpartanUI. Searching for oUF on wowinterface.com or curse.com lists all sorts of addons that use oUF, but currently I have not installed any of them.


DataStore

To cite the blurb from the DataStore addon page on curse.com:

DataStore is the main component of a series of addons that serve as data repositories in game. Their respective purpose is to offer scanning and storing services to other addons.

DataStore is distributed as a distinct addon, with numerous sub-addons (e.g. DataStore_Containers, DataStore_Crafts, etc.) gathering and storing the actual data. The DataStore addon page on curse.com is

http://wow.curse.com/downloads/wow-addons/details/datastore.aspx

I have DataStore installed because it is distributed as part of Altoholic. Currently I am not aware of any other addon that uses DataStore.


Atlas

References

Concepts

The idea behind Atlas originally was to provide an instance map browser. However, Atlas was designed as a plugin system which is why it can do a little bit more than just display maps. See the next section for details.

Atlas plugins

The main Atlas package consists of the main addon (Atlas) and 4 addons that are Atlas plugins:

  • Battlegrounds (Atlas_Battlegrounds)
  • Dungeon locations (Atlas_DungeonLocs)
  • Outdoor raid bosses (Atlas_OutdoorRaids)
  • Flight points (Atlas_Transportation)


Other plugins that I currently have installed are:

  • AtlasLoot (link): Provides information about items dropped by bosses, item sets, items from reputation factions, etc.. The AtlasLoot plugin consists of the main addon (AtlasLoot) and several database addons (e.g. AtlasLoot_OriginalWoW, AtlasLoot_BurningCrusade and AtlasLoot_WrathoftheLichKing for content based on the major World of Warcraft expansions).
  • AtlasQuest (link): Displays a list of quests for each dungeon, battleground and outdoor raid. AtlasQuest consists of a single addon.


Grid

References

Download link: http://www.wowinterface.com/downloads/info5747

Useful videos:


Basic concepts

Grid displays a set of frames that represent the players in a party or raid. It displays those frames in a grid (duh!) in a very economical way that is intended to take up as few space as possible.

Each frame consists of a number of so-called indicators. For example, there are indicators in the four corners of the frame (e.g. bottom-left-corner indicator), or the healing bar indicator.

Every indicator can be assigned one or more statuses. The indicator will only display the status with the highest priority. The following example, quoted from the wowinterface.com addon page, illustrates this handsomely:

The Power Word: Shield and Weakened Soul statuses show you when those auras (buffs or debuffs) are active on a particular unit. If you assign both statuses to the Bottom Left Corner indicator, and give them priority levels of 90 and 80, respectively, then when you cast Power Word: Shield on a unit, you will only see the Power Word: Shield status, until the shield is absorbed or expires, at which time you will then see the Weakened Soul status until it ends.

Another illustration of the same concept is that at full health a player's center text will display the player name (status Unit Name), but when the player receives damage the center text will change to display how much damage has been done (status Health Deficit).


Installation

The usual drill.


Grid plugins

I use the following Grid plugins:

  • GridIndicatorCornerIcons (curse.com link: Adds two icon indicators to the 4 corners of the frame (top-left, top-right, bottom-left, bottom-right)
  • GridIndicatorSideIcons (curse.com link: Adds icon indicators to the 4 sides of the frame (top, bottom, left, right)
  • GridManaBars (curse.com link): Adds indicator and status for displaying players' mana bars (optionally rage, energy and rune power can also be displayed)
  • GridStatusDungeonRole (wowinterface.com link): Adds statuses for the assigned Blizzard Dungeon Finder roles to Grid party member unit frames.
  • GridStatusHots (curse.com link): Adds statuses with timer (and counter) for various Heal-Over-Time (HoT) spells such as Renew or Regrowth
  • GridStatusRole (curse.com link): Adds a status to Grid which indicates the roles of your group members (Caster, Healer, Melee, or Tank), and updates when group members change roles.
  • GridIndicatorText3 (curse.com link): Adds a third text indicator to Grid. The indicator displays, in a very small font, just below the normal Center Text indicator, but above the Center Text 2 indicator. Currently I don't use this plugin because it triggers an error when logging in.


Plugins that I no longer use:

  • GridStatusRaidDebuff (curse.com link): Adds a status to Grid for debuffs applied by Raid Bosses.
  • GridIndicatorCornerText (curse.com link: Adds text indicators to the 4 corners of the frame (top-left, top-right, bottom-left, bottom-right). This plugin seems to have disappeared from curse.com.
  • GridIndicatorSideText (curse.com link: Adds text indicators to the 4 sides of the frame (top, bottom, left, right). This plugin seems to have disappeared from curse.com.


Plugins that also look useful but which I have not yet found the time / energy to try out:

  • GridStatusLifeBloom (curse.com link): Adds a status to show the time remaining on your own lifebloom. The timer is color coded to indicate how many stacks of lifebloom there is
  • GridTargets (curse.com link): Provides new statuses for tracking mob health, mob target etc. Useful for tanking.
  • GridUnitMenu (curse.com link): Adds a right-click unit menu to Grid's unit frames. The menu contains the regular items such as Whisper, Inspect, Trade, etc.
  • GridBuffIcons (curse.com link): Adds small buff / debuff icons to Grid's unit frames. Probably not a good idea, takes up too much space...
  • GridAutoFrameSize (curse.com link): Tries to adjust the Grid layout depending on the group/raid size.
  • GridCaster (curse.com link): Adds several indicators that are related to casting spells. Also helps with managing buffs when out of combat (similar to HealBot), the so-called SmartCast feature. Quite a large plugin with a lot of functionality. States to be incompatible with GridManaBars.
  • GridDynamicLayout (wowinterface.com link): Provides an additional layout for Grid that attempts to dynamically sort the raid / party into groups. The following groups exist: Four groups for the roles that different players have (tanks / healers / melee DPS / ranged DPS), various pet groups (general pet group, one group each for warlock / hunter / death knight pets), and finally a so-called "trash" group which includes players that are AFK, offline or in some other zone.


Options

The options window of Grid is implemented as an Ace window. It does not appear in the list of addons on Options->Interface->AddOns. Fortunately, Grid includes an LDB launcher that can be used to open the options window.


Basic options:

  • Enabled = true
  • Hide minimap icon = true


Indicator schematic

+------------------+
| 01     05     02 |
|                  |
| 06            07 |
|                  |
| 03     08     04 |
+------------------+
  • 01 = Top Left Corner / Corner Text Top Left / Top Left Corner Icon (Left and Right)
  • 02 = Top Right Corner / Corner Text Top Right / Top Right Corner Icon (Left and Right)
  • 03 = Bottom Left Corner / Corner Text Bottom Left / Bottom Left Corner Icon (Left and Right)
  • 04 = Bottom Right Corner / Corner Text Bottom Right / Bottom Right Corner Icon (Left and Right)
  • 05 = Side Text Top / Top Icon
  • 06 = Side Text Left / Left Icon
  • 07 = Side Text Right / Right Icon
  • 08 = Side Text Bottom / Bottom Icon


General options

The options detailed in this section are useful for all profiles.


Frame options

  • Center text length = 20 characters. The default is 4, which fits with the default frame width/height of 36. Since I am not doing raids, I can be a bit more lavish with my screen estate, so I change this to 20 to see the full player name. To make this effective, an adjustment to the frame dimensions will be necessary later on.
  • Invert Bar color = true. The default is false, which makes for a rather unusual display of the health bar.
  • Advanced
    • Enable Center Text 2 indicator = true
    • Enable Health Bar Color indicator = true
    • Icon Border Size = 0. The default is 1, i.e. setting this to 0 saves space.
    • Corner Size = 10. The default is 6, which is a bit small.
    • Frame Height = 36. I leave this at the default because I need the vertical space for the center text 2 and 3 indicators.
    • Frame Width = 100. The default is 36 which makes the frame a square; I prefer to set this to the maximum value so that I can see full player names. I can do this because I do not expect to join raids where more players would require more screen estate.
    • Orientation of frame = Horizontal. The default is vertical, but I find this uncomfortable - I prefer to see the health bar decrease from right-to-left, not from top-to-bottom.
    • Mana Bar
      • Side = Bottom. I don't like the default, which is to display the mana bar to the right: This takes away space from the health bar, seems to display improperly, and also displays a decreasing mana bar from top-to-bottom. Displaying the mana bar at the bottom seems more natural to me.
      • Size = 10. The default is 30 which makes the mana bar too prominent for my taste.
    • Center Text 3 (Middle)
      • Font Size = 10. The default font size is 8, which is a bit too small.
      • Update: The Grid plugin "GridIndicatorText3" which provides this indicator is currently disabled because it triggers an error when logging in.


Indicator configuration, i.e. which statuses are assigned to which indicators. All indicators are located below the "Frame" parent item in the Options window.

  • Border
    • Aggro Alert = true. I like this status on the border because it is much more prominent than in the top-left-corner.
    • Other statuses = leave default
  • Health Bar Color
    • Unit Health = true. This is the default and the natural choice for this indicator.
    • Also enable the following statuses because they are going to be removed from the Center Text indicator, and we still want some place to display these statuses
    • Death Warning, Debuff: Ghost, Feign Death Warning, Offline Warning
  • Healing Bar
    • Incoming Heals = true. This is the default and the natural choice for this indicator.
  • Center Text
    • Uncheck all statuses except the Unit Name status. The default overlays many statuses on this indicator, but I always want to see the player name - I don't want to start a who-is-who guessing game in the middle of a fight
  • Center Text 2
    • Health Deficit = true
    • Death Warning = true
    • Debuff: Ghost = true
    • Offline Warning = true
    • The idea behind this configuration is that the health deficit is no longer interesting if a player is dead or not online, so the health deficit status can simply be overridden by the other statuses
  • Center Text 3 (Middle)
    • Uncheck all statuses except the Incoming Heals status. I already have this status in a more visual form on the Healing Bar indicator, but for the moment I prefer to also see this as a numeric value.
    • Update: The Grid plugin "GridIndicatorText3" which provides this indicator is currently disabled because it triggers an error when logging in.
  • Center Icon
    • Debuff type: Curse|Disease|Magic|Poison = false. I have Decursive for managing debuffs, therefore I don't need these statuses shown in Grid.
  • Left Icon
    • Dungeon role = true
  • Right Icon
    • Role = true


Layout options

  • Padding = 0. The default is 1, so we can save a bit of space by reducing this option to 0.
    • Advanced
      • Hide tab = true. This hides the unnecessary tab at the top of Grid's frame


Status options

  • Buff: Power Word Shield
    • Show duration = true
  • Debuff: Weakened Soul
    • Show duration = true
  • Health
    • Health deficit
      • Health threshold = 100. Default is 80, but I want to always see the deficit.
      • Color = red. This should be a prominent color that is easy to see above its background
      • Use class color = false. Otherwise the color setting above has no effect.
  • Ready Check
    • Delay = 10. Default is 5 (seconds until Ready Check results are cleared) which IMHO is too short.


Priest options

A short overview of the configured indicators / statuses

  • 01 = Corner Text Top Left, displaying Renew
  • 02 = Top Right Corner, displaying Ready Check
  • 03 = Bottom Left Corner, displaying Power Word Shield / Weakened Soul
  • 04 = Bottom Right Corner, displaying "Your target"
  • 05 = none
  • 06 = Left Icon, displaying Dungeon Role
  • 07 = Right Icon, displaying Role
  • 08 = none


Indicator options

  • Top Left Corner
    • Aggro Alert = false. This is no longer necessary since the aggro alert is now on the Border indicator.
    • I do not display anything at all in this indicator, rather I use the Corner Text Top Left indicator
  • Top Right Corner
    • Debuff type: Curse|Disease|Magic|Poison = false. I have Decursive for managing debuffs, therefore I don't need these statuses shown in Grid.
    • Ready Check = true. For the moment I don't have anything better or more important to display here.
    • The duration of both buff and debuff is not shown as this corner indicator is not capable of displaying text
  • Bottom Left Corner
    • Incoming Heals = false. I already have this status on the Healing Bar and Center Text 3 (Middle) indicators.
    • Buff: Power Word Shield = true
    • Debuff: Weakened Soul = true
  • Bottom Right Corner
    • Your target = true. For the moment, this may be useful.
  • Corner Text Top Left
    • Buff: My Renew = true. This status is provided by the GridStatusHots plugin.


Todo

  • See duration of Power Word: Shield and Weakened Soul. The current statuses for these are geared to be displayed by the Center Icon indicator only
  • See stuff about targeted mobs
  • Unused: Top-center (either icon or text), center icon (it's questionable, though, whether this can be used without disturbing other indicators)
  • Not very useful: Left-center (role with text indicator), right-center (dungeon role with text indicator), bottom-left (PWS and WS with block indicator), bottom-right (your target with block indicator; your target is already configured for the border indicator), top-right (ready check with block indicator)


Druid options

Because a restoration druid uses a lot of HoTs, a new configuration is required for effective tracking of the different spells. I base my configuration on this post, with the following goals:

A short overview of the configured indicators / statuses

  • 01 = Corner Text Top Left, displaying Rejuvenation counter
  • 02 = Corner Text Top Right, displaying Regrowth counter
  • 03 = Corner Text Bottom Left, displaying Lifebloom counter, also color-coded to indicate whether there are 1, 2 or 3 stacks on the target
  • 04 = Corner Text Bottom Right, displaying Wild Growth counter
  • 05 = none
  • 06 = Left Icon, displaying Dungeon Role
  • 07 = Right Icon, displaying Role
  • 08 = none


Indicator options

  • Corner Text Top Left
    • Buff: My Rejuvenation = true. This status is provided by the GridStatusHots plugin.
  • Corner Text Top Right
    • Buff: My Regrowth = true. This status is provided by the GridStatusHots plugin.
  • Corner Text Bottom Left
    • Buff: My Lifebloom Stack Colored = true. This status is provided by the GridStatusHots plugin.
    • Note that "Buff: My Lifebloom" does not work properly, it only begins to display when the HoT is almost run out
  • Corner Text Bottom Right
    • Buff: My Wild Growth = true. This status is provided by the GridStatusHots plugin.


Status options

  • My HoTs
    • Buff: My Rejuvenation
      • Show HoT-Counter = false. I don't need to see the total number of HoTs on the target.
      • Color = bright green. The default is dark blue, which I find hard to see
      • Threshold to activate color 2 = 6. The default is 4, which I find too short for a spell that has such a long running time (even though it is instant cast)
      • Threshold to activate color 3 = 3. The default is 2. See above
    • Buff: My Regrowth
      • Show HoT-Counter = false. See above
      • Color = bright green. The default is white, which I find not very distinctive
      • Threshold to activate color 2 = 8. The default is 4, which I find too short for a spell that a) has such a long running time, and b) takes rather long too cast
      • Threshold to activate color 3 = 4. The default is 2. See above
    • Buff: My Lifebloom Stack Colored
      • Show HoT-Counter = false. See above
    • Buff: My Wild Growth
      • Show HoT-Counter = false. See above
      • Color = bright green. The default is cyan, which is distinctive, but I want all my HoTs to have the same color coding


Key Bindings

None


Command Line

Show the available command line options:

/grid

Useful for profile management, debugging, showing the config window and a few other things.


SpartanUI

TODO


Auctioneer

References


Commands

Clear all data in the snapshot:

/auc cleardata ALL


Overview

Auctioneer is an entire suite of addons, most of which are concerned with making profit at the auction house. A few addons that are distributed as part of Auctioneer are also useful on their own. Further down I have written a dedicated section on each one of them:

  • Informant
  • Enchantrix


What Auctioneer does is this:

  • When the user tells it to, it collects data by scanning all auctions that currently exist at the auction house. If the user searches for a single item, the search results are also evaluated by Auctioneer
  • A few filter modules allow to specify criteria for when an auction should be discarded and its details should not enter the data stream. For instance, the "Basic" filter module allows to ignore one's own auctions, or specific items can be placed on an "Ignore list", or item quality and item level may also be used as criteria. Probably the most important thing, though, is that insanely overpriced auctions are filtered out by the "Outlier" filter module.
  • The collected data is then passed through a number of statistic modules that perform various pricing computations
  • All this results in a current data set that can then be used for various things:
    • Information displayed in tooltips
    • Posting new auctions with an appropriate bid/buyout value to maximize profit. This is done either on the "Post" tab (simple) or the "Appraiser" tab (complex) of the modified auction house window.
    • Search for auction on the "Search" tab of the modified auction house window
      • Search for auctions that can be purchased to make a profit in one of several ways (e.g. sell to vendor, resell at a higher price the AH, disenchant/mill/prospect and then sell the generated mats at the AH, convert to another item and then resell the new item at the AH)
      • Search for items that one wants for whatever reason (so-called "Snatch" feature)
      • Search for items that disenchant into reagents that one needs for cost-efficient levelling of the Enchanting tradeskill
  • Auctioneer also remembers the auctions that you participated in in the past (whether as a buyer or a seller). This database can be viewed on the "BeanCounter" tab of the modified auction house window.


Auction house window functionality

Auctioneer heavily augments the default Blizzard auction house frame. Its basic function is to

  1. Scan all auctions that are available at a certain point of time
  2. Create a data snapshot from the information gathered in this way. The current snapshot is then used for data mining which allows an enterprising player to undertake various (hopefully) profitable auction house based sales
  3. Data from the current snapshot is also assembled into a historic data set that allows to generate useful statistics, but most importantly this allows to calculate an item's Market Price.


Auctioneer modifies the "Browse" tab as follows:

  • Displays a set of buttons in the title frame that allow to start/pause/stop a slow (but safe) auction house scan, or to perform a fast (but potentially dangerous) "getall" scan of all available auctions. Last but not least the realtime search defined in the Search UI can be enabled or disabled.
  • Optionally display stacks as "price per unit"
  • The "Bid" column displays the value required for the next bid instead of the value of the current bid (can be turned off)
  • The "Price" column has more sort options (repeatedly click on the column header to cycle through all the options). I usually sort by buyout price per unit in ascending order so that I can see the cheapest buyout items first, but if I am not in a hurry I often scroll down to also check for good bid options.
  • The "Percent" column shows how much the item's buyout price is under or over the current market value


Auctioneer adds a "Search" tab that provides powerful and complex search mechanisms to mine the current data snapshot:

  • For more details see the "Search" section further down


"Post" tab:

  • TODO
  • Useful for creating auctions, simple version


"Appraiser" tab:

  • This tab is used for creating auctions, similar to the "Post" tab, but it has more complex functionality
  • The obvious advantage over the "Post" tab is that you see the content of your bags within the Auction House window, so you don't have to open your bags and Alt-Click on items to post them
  • Another obvious advantage is that when you select an item, its current auctions are displayed, so you don't have to switch between the "Post" and the "Browse" tab to get a detail view of current postings of other people
  • Most important: There is a button that allows to refresh the view on the current item. Sometimes I just want to auction off some items before doing a full scan, and being able to refresh items from within the same tab is really helpful. Note that an Alt-Click refreshes data for all items in your bags.
  • Clicking "Post items" will post all items you have marked for sale in one go, so no repeated clicking. If you don't want to sell all items in your bags you have to adjust the number of stacks to sell
  • Another nifty feature is the "only" checkbox: If this is checked, Appraiser will make sure that you never have more than the specified number of auctions active. This is very useful if you have a lot of stacks to sell, but you don't want to flood the market by posting all of them at the same time. There may be two reasons for this: Either many of your auctions will not be bought because demand is too low, or there is a danger that other people will undercut you; in both cases your auctions will not sell and the auction house deposit will be lost.
  • Note: Appraiser will remember settings separately for each item type. This is most useful if you "work" in different markets (e.g. niche markets vs. high volume markets) because it allows to have, for instance, different pricing models or different "flooding" policies for the various items you sell.
  • Configuration options
    • Gradient to use for coloring Appraiser items by their PriceLevel data = left (default is right)
    • Starting bid calculation, markdown by = 2% (default is 10.1%)
    • I also like the following order of columns in the list of current auctions:
      • Stack size
      • TimeLeft
      • MinBid (current bid price per stack)
      • Buyout (buy price per stack)
      • Min/ea (current bid price per item)
      • Buy/ea (buy price per item)
      • Seller
      • CurBid (what is this?)
      • Cur/ea (what is this?)


"BeanCounter" tab

  • TODO


Anatomy of the tooltip

Auctioneer displays an additional tooltip on items that can get pretty confusing with all the information displayed. This section tries to give a short overview of which parts of Auctioneer generate each part of the tooltip.

  • The tooltip starts with details from the Informant addon. The actual detail level can be changed in the Informant configuration window, but the following should be approximately correct for the Informant default settings:
    • Item Level
    • Vendor information: How many vendors sell an item, the sell-to-vendor price, the buy-from-vendor price (if any vendors sell the item)
    • Stack size
    • Item class (e.g. "Trade Goods - Herb")
    • What the item is used for (e.g. Alchemy)
  • If the item can be disenchanted, milled or prospected, the details that are displayed next will come from Enchantrix. The actual detail level can be changed in the Enchantrix configuration window, but the following should be approximately correct for the Enchantrix default settings:
    • What type of materials the item disenchants/mills/prospects into
    • The Enchanting/Milling/Prospecting skill level required to disenchant the item
    • The value of the materials that the item disenchants/mills/prospects into; there are two values: A calculated value that is one of various Auctioneer valuation methods (e.g. the Market Value), and a fixed baseline value that comes from the Enchantrix database. The valuation method to be used for the calculated method is determined in the Enchantrix configuration.
  • What kind of remaining information is displayed is determined by the tooltip options in the Auctioneer configuration window.
    • Market price information
      • Calculation of the Market Price is Auctioneer "black magic". I simply have to trust that the addon does the right thing.
      • If the number of times that an item has been seen is high, I also have confidence in the accuracy of the Market Price. If the number is low, I have no confidence in the Market Price and (unless it is an item of Epic quality) I also know that this is not an item for which demand will be high.
      • This is configured under "Core Options -> Tooltip -> Display Market Price in the tooltip"
    • 48 hour deposit
      • It is unclear if (and where) this can be configured.
    • How many matches the item has in the current Auctioneer data snapshot, e.g. "70 matches (34 / 31 / 5)"
      • The numbers in paranthesis probably refer to the number of times that the item has been seen in the last 3, 7 and 14 days
      • This number indicates how many times an item has recently been auctioned off. There is no direct relation, however, to the number of times that the item has also been bought, therefore this number is a rather weak indicator for actual demand.
      • This number is moderately interesting if compared to the total number of times that the item has been seen by Auctioneer (displayed above, next to the Market Price)
      • This is configured under "Core Options -> Tooltip -> Display ScanData tooltip"
    • Histogram prices
      • What I like most here is the "median" price. An average price may very well be skewed by heavily underpriced or overpriced auctions (although the "Outlier" filter module tries to prevent insanely overpriced auctions from entering the data set), while the median is capable of better compensating for these outliers.
      • Together with the IQR value, I can say whether or not prices are varying wildly. The Histogram Stats documentation explains this nicely: "The IQR is the measure of spread. The middle half of the prices seen is confined with the range of IQR. An item with median 100g and IQR 10g has very consistent data. If the IQR was 100g, the prices are all over the place."
      • This information is based on the Histogram stat module
      • This is configured under "Core Options -> Tooltip -> Show Histogram stats in the tooltip"
    • Sales price
      • Displays how many times I bought and sold an item, and at which average price. This is mainly informative and of not much value.
      • This information is based on the Sales stat module which in turn evaluates the BeanCounter database
      • This is configured under "Core Options -> Tooltip -> Show sales stats in the tooltip"
    • Purchased prices
      • This information is based on the Purchased stat module. The Purchased module tries to find out whether an auction was bought out, or won by a high bidder.
      • This information is an indicator for recent demand.
      • This is configured under "Core Options -> Tooltip -> Show purchased stats in the tooltip"


Searches

The "Search" tab in Auctioneer's auction house window provides Auctioneer's essential profit-making functionality. A good starting point for finding out how this search stuff works is to read the "Welcome -> About" entry.


Searchers and Filters:

  • Every Searcher covers a specific problem area: For instance, the Vendor searcher looks for items whose bid/buyout value is lower than what the item could be sold for at an in-game vendor.
  • Every Filter allows to remove auctions from the result set of a search according to a set of specific filter criteria. For instance, the Timeleft filter allows to ignore auctions that are running for more than 12 hours. In addition, every Filter can be configured so that it applies only to specific Searchers.


Some other general remarks:

  • Searches can be saved. A saved search comprises all settings that can be made on the "Search" tab, i.e. the settings of all' searchers and filters, but also general option settings
  • With some searchers, it is possible to enable and set an "individual maximum price". This allows to filter out auctions where you would have to pay more money than you are willing to invest. For instance, if you have "only" 1000g at your disposal you might wish to set this to something like 20g, otherwise you might end up sinking all your money into 2 or 3 expensive investments which, if they fail, will destroy your capital
  • With some searchers there is a setting "Min discount". This setting is a percentage where the buyout price must be at least x% less than the "stat" price. It is not clear whether or how this possibly applies to bid prices as well.


Arbitrage searcher

  • Search functionality related to cross-faction trading via the neutral auction houses
  • So far I have not yet used this searcher

Converter searcher

  • Search for items that can be easily converted into other items that are worth more money
  • For instance, search for Enchanting essences that can be converted from lesser to greater, or vice versa, then re-sold at a higher price
  • I have found this Searcher to be less useful than I had initially thought, so far its suggestions have been far too broad for my taste
  • Current settings
    • Minimum profit = 5g
    • Include in search: Essence: Greater <> Lesser

Disenchant searcher

  • Search for items where the enchanting materials that result from disenchanting the item are worth more than the item itself
  • Before using this Searcher indiscriminatly, one should first learn how the market for the various enchanting materials is working. For instance, on my server I have found that dusts do not sell well (at least the lower-level ones), while most (but not all!) Greater Essences sell very well
  • Current settings
    • Minimum profit = 7g
    • Use custom level = true. This is not required if your Enchanting skill is at the maximum
    • Maximum skill = 300. Obviously this needs to be adjusted when your Enchanting skill grows

Milling searcher

  • Basically the same as the "Disenchant" searcher, but for milling herbs into pigmens, which is important for the Inscription skill

Prospect searcher

  • Basically the same as the "Disenchant" searcher, but for prospecting gems from raw ores, which is important for the Jewelcrafting skill

EnchantMats searcher

  • Search for items which will disenchant into reagents that you need to level your Enchanting skill. This searcher is not for-profit, but rather least cost for levelling
  • So far I have not yet used this searcher

General searcher

  • A very general search without an underlying profit-calculating algorithm. This allows to search for items by various criteria such as item name, price, item level, etc.
  • This searcher's functionality is similar to what the "Browse" tab of the Auction House window offers, but with more capabilities

Resale searcher

  • Search for items that are sold under market value and that can be resold for a profit
  • This is a "dangerous" searcher as it allows you to invest huge amounts of gold into markets that you don't know. Learn each markets behaviour over time, or at least study the current market situation, before you invest money here
  • Low-volume items are especially dangerous as they often have wildly fluctuating prices. Carefully study the item's statistics such as how many times has this item been seen, median price and IQR value, has the item been listed recently, etc.
  • Current settings
    • Minimum profit = 10g
    • Check seen count = true
    • Min seen count = 100
    • Enable individual maximum price = true
    • Maximum price = 100g
    • Price Valuation Method = Stats: Histogram. I can't remember why I have this setting (instead of the default "Market Price"). Possibly because the median price (provided by the Histogram" module tends to be lower than the Market Price?

Snatch searcher

  • Search for specific items that are listed below a certain price. The price can be specified as a fixed amount of gold, or as a percentage (usually of the Market Price)
  • I have come to distrust the percentage option and prefer to set a fixed amount of gold since I usually know the market of the items that I am looking for via Snatch
  • Items can be added to the snatch list only if 1) you already have an item in your inventory and can drag it into the snatch list; or 2) via an item link somewhere in a chat window. For the latter, I usually do the following:
    • Create a private chat channel if I haven't already got one
    • Search for them item in the Auction House
    • Post the item link from the Auction House window into the private chat channel
    • Switch to the Snatch searcher and click the item link in the chat window

Vendor searcher

  • Search for items whose bid/buyout value is lower than what the item could be sold for at an in-game vendor
  • This is the safest of all money-making options as it involves no speculation at all. The only questions you have to ask yourself are:
    • How much profit do you want to make per auction? For instance, is it really worth the time and effort to bid on an item that you can sell for 1 copper of profit? Is it still worth the time and effort if you have to bid on 10000 items?
    • How much money do I want to use for this activity? This question is relevant only if you make bids.
  • Current settings
    • Minimum profit = 50s


Item AuctionHistory filter

  • Filter out items for which previous auctions have failed too many times. The threshold is given as a success ratio such as 0.2, which would mean: Ignore items for which less than 20% of the auctions have been successful
  • There is an additional setting that looks strange at first sight: "Never filter unless there are at least this many data points". After careful logical analysis :-) I conclude that the idea behind this setting is:
    • If there are only very few data points (i.e. the item has been seen only very few times), the success ratio is not reliable, therefore this filter should not kick in
    • Assume an item has been seen only 2 times: If only one of those two auctions has failed the success ratio drops to 50%
    • Whether or not this is reliable is left up to you
  • I believe that this filter is mainly intended to complement the "Resale" searcher. Note that this searcher already has its own specific "Minimum seen count" setting to increase reliability of the search result

ItemLevel filter

  • Filter out items whose item level is below a certain threshold. The threshold can be specified for each different item type (e.g. weapons, armor, etc.)

ItemPrice filter

  • Filter out items whose price exceeds a certain price

ItemQuality filter

  • Filter out items of certain item qualities. The qualities to ignore can be specified for each different item type (e.g. weapons, armor, etc.)
  • Qualities are not specified as a range (e.g. everything that is below Rare), rather the qualities can be specified explicitly. For instance, I can ignore everything except Uncommon and Legendary items. Not sure if this really is useful, but the flexibility is there at least

Timeleft filter

  • Filter out auctions that are running for more than a certain amount of time
  • Also has a setting that allows the filter to apply to bid-only auctions, i.e. those auctions that have no buyout price


In addition to the regular set of saved searches (I like to name this "profit"), I have defined the following searches

  • Currently none
  • Ideas for identifying certain auction types
    • Sniping, i.e. last minute bids just before an auction expires: Combine searches with the "timeleft" filter
    • "Scam" auctions with ridiculously low bid prices: Use a "Min discount" setting of 98%


Installation

The usual drill.


Profiles

Auctioneer supports profiles. It begins with a single "default" profile that is used across all characters.


Options

Auctioneer settings are accessible via the "Configure" button that is visible in the title bar of the Auction House window while you are on the "Browse" tab. These are some settings that I have changed from the default:

Core options

  • General
    • Enables the display of Post Scan Summary after a scan larger than one item = false. The summary is only mildly interesting in the first place, but displaying it after every scan for an item is too much for, it simply spams my chat window so that I can't see what is happening in the trade channel
  • Tooltip
    • See details in the section "Anatomy of the tooltip"

Stat modules

  • TODO

Filter modules

  • Basic
    • No changes
  • Outlier
    • No changes
    • It is very important that this filter module remains enabled at all times to prevent insanely overpriced auctions from entering the data set

Match modules

  • TODO

Util modules

  • AHWindowControl
    • Allow the auction frame to be movable = true
    • Remember last known window position = true
    • Protect the Auction House window = Always
  • Appraiser
    • TODO
  • AskPrice
    • No changes, I don't use this feature
  • AutoMagic
    • No changes, I don't use these features (e.g. auto-sell grey items)
  • CompactUI
    • No changes, defaults make sense
  • EasyBuyout
    • No changes, I don't use this feature
  • FixAH
    • No changes, defaults make sense
  • Glypher
    • No changes, I don't use this feature
  • ItemSuggest
    • No changes, I don't use this feature
  • PriceLevel
    • No changes, I don't use this feature
  • ScanButton
    • Don't warn about GetAll scanning = true
  • ScanFinish
    • No changes, defaults make sense
  • ScanProgress
    • No changes, defaults make sense
  • SimpleAuction
    • Automatically set the duration for an item unless remembering = 48 hour
  • VendMarkup
    • No changes, defaults make sense


Informant addon

Overview

The Informant addon provides useful extra information about items in the item tooltip (see the "Anatomy of the tooltip" section), a dedicated information window, and it also makes its database available to other addons. Informant is distributed as part of the Auctioneer suite, but it is also very useful just on its own.

Profiles

Informant supports profiles. It begins with a single "default" profile that is used across all characters.

Options

The Informant configuration window is available from the SlideBar. Mainly the options are concerned with enabling or disabling specific details such as Vendor buy/sell prices. There are also a few other interesting things like

  • Embed Informant details into the in-game item tooltip (default: disabled)
  • Only show extra tooltip if the Alt key is pressed (default: disabled)

I usually do not change any of the default settings.

Key bindings

There is a key binding for displaying the dedicated Informant window. I usually map this to "Alt + I".

Command line

None

Informant window

When you press the key binding, the Informant window is displayed if it is not yet visible, showing information about the item that the cursor is currently hovering over. If the window is already visible, the information displayed is simply updated.

The Informant window's greatest value comes from the detailed vendor information that it displays. If an item is sold by one or more vendors, the vendor name and his/her location is shown - including map coordinates! Other information of minor interest:

  • If an item can be crafted: Which tradeskill is used to craft the item, and at which level (e.g. "Made by level 80 Alchemy")
  • If an item is used for quests: Displays the name and level of the quests involved. This allows looking up more information on the Internet.


Enchantrix addon

Overview

The Enchantrix addon provides useful information about the enchanting mats created when disenchanting an item. It also helps with milling (Inscription tradeskill) and prospecting (Jewelcrafting tradeskill), and it can automatically disenchant items if this is desired. Enchantrix is distributed as part of the Auctioneer suite, but it is also very useful just on its own.

Enchantrix Barker is another extra addon that allows to advertise an Enchanter's tradeskill in the trade channel, but I do not use this addon at the moment.

Profiles

Enchantrix supports profiles. It begins with a single "default" profile that is used across all characters.

Enchantrix can also be prevented from automatically loading when a character logs in. This capability is always based on the character logging in and is independent from any profile associated with the character (not entirely sure if this is true).

Options

The Enchantrix configuration window is available from the SlideBar. A rough overview of the things that can be configured:

  • Display a minimap button
  • Enchanting, Milling and Prospecting information
  • Automating disenchanting
  • Setting fixed values for enchanting mats instead of market values determined by Auctioneer
  • Marking values of enchanting mats up or down by a specified percentage

Except for disabling the minimap button I usually do not change any of the default settings. There are still a few interesting options (from the "General" tab in the configuration window) that I would like to mention:

  • Embed Enchantrix details into the in-game item tooltip (default: disabled)
  • Only show extra tooltip if the Alt key is pressed (default: disabled)
  • Show auctioneer market value (default: enabled). This displays a value in the tooltip labelled as "Disenchant value (AucAdv)". The actual value is determined by the setting for "Item value calculation", see below.
  • Show built-in baseline values (default: enabled). This displays a value in the tooltip labelled as "Disenchant value (Baseline)".
  • Item value calculation (default: Average). This setting determines which value is shown as the auctioneer market value in the tooltip (see above). I like to think that "AucAdv Market Value" is a better setting for this option than "Average", but I am not sure.
Key bindings

None

Command line

Enchantrix allows to set a number of options via command line. The base command without any arguments will print a usage overview:

/enchantrix

Most important is the ability to prevent Enchantrix from automatically loading when a character logs in:

/enchantrix load never

To re-enable automatic loading:

/enchantrix load always

To manually load the addon:

/enchantrix load


PitBull

References


Basic concepts

PitBull lets you configure so-called layouts in order to determine how a frame should look like. This is done in the config dialog under the entry "Layout editor". The capabilities that are available in the Layout editor are determined by various modules that can be enabled or disabled in the config dialog under the entry "Modules". For instance, if the "Threat Bar" module is enabled, a threat bar will become available for configuration in the Layout editor.

Once a layout has been defined, it can be applied to one or more frame type - a so-called unit. Examples for available units are: Player, Target, Target's target, etc. Although several units can share the same layout, each unit may still have a few of its own configuration options; the obvious thing here is the positioning of the unit's frame, but also the general sizing of the frame.

A layout consists of the following "things":

  • Bars: Status bars that graphically display a value from 0% - 100%. Examples are the health and mana (or rage/energy/runic power) bars.
  • Indicators: Icons or other graphical displays, usually temporary. Examples are the portrait, icons for combat and leader, or combo points.
  • Texts: Any non-graphical information indicator.
  • Faders: A fader causes the unit frame to become more or less opaque when certain conditions apply. A good example is the Range fader.
  • Auras: Auras are buffs and debuffs.
  • Other: Anything else, e.g. aggro indicator.


Installation

The usual drill.


Profiles

PitBull supports profiles. It begins with a single "default" profile that is used across all characters.


Options

Top-level

  • Minimap icon = off

Layout editor

  • Create new layouts, based off the pre-configured layout "Normal", for
    • Player: I use this layout for the player unit.
    • Target: I use this layout for everything else but the player unit.
  • Layout "Player"
    • General
      • Set width/height/scale to something not too space consuming
      • I use scaling because I don't like to fiddle too much with font sizes and the like -> it's easier to just scale everything down
      • Strata = Low. The default is medium, which is too high because it will paint over the bag frames.
    • Bars
      • Health Bar
        • Color by class = false. The color coding can be annoying e.g. for Priests whose class color is white - text on the health bar is hardly readable
    • Texts
      • Create new texts (their config will be explained later): Lua:Level
      • Lua:Name
        • Enable = false. I don't need to see the name of my own character.
      • Lua:Class
        • Enable = false. I don't need to see the race and class of my own character. The only information that should be displayed is the character level, and this is done with the "Lua:Level" text (see below)
      • Lua:Level
        • Type = Lua texts
        • Attach to = Health bar
        • Location = Left
        • Position = 1
        • Code = Custom. Copy code from "Class:Short level and race" and modify it so that it displays only the character level
        • Events = UNIT_LEVEL
    • Aura
      • Enable = false. Player Buffs/debuffs are provided either by the default Blizzard UI, or by a separate addon.
    • Other
      • Aggro
        • Enable = false. I don't need to see this.
      • Highlight
        • Enable = false. I don't need to see this.
  • Layout "Target". See layout above if there is no explanation for a setting
    • General
      • Set width/height to something that is suitable for placing two unit frames of this type (for target and target-of-target) on the right of the SpartanUI minimap, e.g. 270/60
      • Strata = Low. The default is medium, which is too high because it will paint over the bag frames.
    • Bars
      • Health Bar
        • Color by class = false
    • Indicators
      • Combo points
        • Position as bar = true. I prefer the bar style because it allows to clearly see the number of combo points, whereas the default visual representation on the lower-right corner is too small and may conflict with other indicators.
        • Side = right
        • Vertical = true
    • Faders
      • Range fader
        • Enabled = true
        • Out-of-range opacity = 0%. The default is 60%, but for me this is not sufficiently distinctive.
        • Range check method = class abilities. This is the default, but I like to mention this here so that I can add that there are other methods such as "Helpful spells". I am not entirely sure what PitBull's understanding of "class abilities" is, but it works for me.
    • Other
      • Aggro
        • Enable = false
      • Border
        • Elite texture = Tooltip enlarged. The default "Blizzard Tooltip" is not distinctive enough for me.
        • Rare texture = Tooltip enlarged. Ditto.
        • Boss texture = Tooltip enlarged. Ditto.
      • Highlight
        • Enable = false

Units

  • Disable the following units:
    • Target's target's target
    • Focus's target's target
  • Make the following layout-to-unit connections
    • Layout "Player" = Unit "Player"
    • Layout "Target" = Units "Target", "Target's target", "Focus", "Focus' target", "Player's Pet", "Player's Pet's target"

Groups

  • Party
    • Enable = false. At the moment I rely on Grid for displaying unit frames. If I need to see details I can target the party member to get the information through PitBull's target unit frame.
  • Party pets
    • Enable = false. See above.

Modules

  • Cast bar
    • Enable = false. Cast bars for player and target are provided by a separate addon (Quartz at the time of writing). For all other units, this information is not relevant.
  • Experience bar
    • Enable = false. Experience for the character is already displayed by SpartanUI. For all other units this information is not relevant.
  • Reputation bar
    • Enable = false. Reputation is already displayed by SpartanUI and an LDB addon. For all other units this information is not relevant.
  • Threat bar
    • Enable = false. Threat is measured by Omen.

Colors:

  • None


Key Bindings

None


Command Line

The following command opens the configuration dialog:

/pitbull


Prat

References


Concepts

Prat is not a monolithic addon, it is a framework that allows a modular design where each module adds a little bit of functionality to the WoW chat interface.

Prat comes pre-packaged with 30+ modules, but it is possibly to have other addons provide additional modules. Because Prat modules conceptually are not World of Warcraft addons, the load behaviour of each Prat module is configured within the Prat options dialog.


Installation

The usual drill.

The Prat package expands into three addons:

  • Prat (the main addon which provides the framework, including the pre-packaged collection of modules)
  • Prat Libraries (libraries used by Prat)
  • Prat HighCPUUsageModules (those few Prat modules that consume the most cpu and/or memory)


Profiles

Prat supports profiles. It begins with a single "default" profile that is used across all characters.


How to define a new tab that displays only certain chat messages?

  • Right-click on an existing tab and select "Create new window"
  • Input a name and press Enter
  • The new window might be initially displayed as a separate floating window, in which case you will have to drag the window by its title bar to the main chat frame, until the window attaches itself as a tab to the chat frame
  • Right-click on the new tab and select "Settings"
  • Select those things that you want to display in the new chat tab, then click the "Okay" button
  • If those things have been displayed by the "General" chat tab until now, you will have to change the settings of the "General" chat tab so that it no longer displays them (otherwise it will take precedence over the newly created chat tab)


Options

Prat's options dialog can be displayed either via the included LDB launcher, or the following command:

/prat

In both cases, the dialog is displayed as a movable Ace window. Prat also embeds the options dialog into the Blizzard Interface configuration window Interface -> AddOns -> Prat.


Module control

  • Clear = Enabled. This adds new slash commands (/clear, /cls, /clearall, /clsall)

Display settings

  • Buttons
    • Show arrows = false. Not displaying arrow buttons saves a bit of space on the screen
      • The Scroll Up/Down buttons are useless anyway if you have a mouse wheel
      • The Scroll To Bottom button is replaced by the ScrollDown Reminder button, which is embedded into the lower-right corner of the chat window
      • The only button that, if hidden, removes functionality is the Chat button. Features that are no longer available are: Switch the in-game language (e.g. switch to Dwarvish), menu-based chat commands (e.g. /s, /g etc.), and various emotes (e.g. /laugh) and voice emotes (e.g. /welcome)
    • Editbox
      • Attach to = Free-floating, locked. To save a bit of space on the screen, I like to position the edit box inside the chat frame, somewhere near the top so that the most recent messages are not hidden.
    • Font
      • Set the font size to something suitable
      • Note that here you can set a smaller font size than in the normal chat frame context-menu provided by Blizzard
    • History
      • Set Chat Lines = 2000. I like to have a large history.

Chat formatting

  • No changes

Extra stuff

  • No changes


Key Bindings

Prat allows to bind keys to various chat commands. I do not make use of this feature at the moment.


Command Line

The following command opens the configuration dialog:

/prat


Addon details

QuestHelper

References

Dependencies

  • Makes use of TomTom, at least for waypoints, but this is optional

Options

  • A menu with options can be displayed by using the command line
/qh settings
  • Some settings can be changed through the command line only

Command Line

  • Get general help
/qh help
  • Display a menu with settings
/qh settings
  • Define your own "quest" goals which are then marked on the world map and mini map
/qh find item|npc|... <foo>
  • Disable the quest tracker (which interferes with custom trackers such as the one from bEQL)
/qh track


LightHeaded

References

Options

  • Command line only

Command Line

  • Attach the LightHeaded window to the quest window (or make it floating)
/lh attach|detach
  • Adjust transparancy
/lh|bgalpha <0.0-1.0>

Notes

  • Addon is currently disabled because it uses up too much processing power (it's not possible to disable the LightHeaded window while keeping the addon enabled)


Informant

References

  • This addon is part of the Auctioneer suite

Dependencies

  • Can be used standalone, does not depend on Auctioneer (I have not tested this)

Key Bindings

  • There is a key binding that displays a window with information about the focused item
  • Suggestion: Alt + I


Fishing Buddy

References

Installation

The usual drill.

Note: The functionality of Fishing Buddy has been split into multiple addons. Of these I do not install FB_InfoBar, FB_Titan and FuBar_FishingBuddyFu because I use neither TitanPanel nor FuBar. Instead I use FB_Broker to get an LDB launcher.


Dependencies

  • Provides a plugin for FuBar, but can be used without FuBar

Options

  • Options can be reached in several ways
    • Minimap button (left click = dialog, right click = context menu)
    • If FuBar is installed, Fishing Buddy plugs into that and provides options through the FuBar button
  • Options I changed
    • easycast = on
    • autoloot = on
    • fishing extravaganza timer = on
    • enhance fishing sounds = on

Key Bindings

  • Has some key bindings (which I don't use at the moment)


Recipe Radar

References

Options

  • Options can be reached through the Minimap button (left click = dialog)

Key Bindings

  • Has a key binding (which I don't use at the moment)


FuBar

References

Options

  • optionen via "addon preferences" (minimap button)
    • auf der hauptseite kann man panels erstellen
    • auf der panel-spezifischen seite kann man
      • das panel löschen
      • definieren, welche plugins in diesem panel angezeigt werden sollen
      • die reihenfolge der plugins kann via drag&drop direkt im panel definiert werden
      • den ort des panels einstellen (top, bottom, detached)
        • top/bottom: das panel erhält platz auf kosten des rests des interface (der rest des interface verschiebt sich nach oben/unten)
        • ist das panel detached, kann es an eine beliebige position gezogen werden und legt sich dann über die restlichen bildschirm-elemente; ein solches panel scheint aber immer die volle bildschirmbreit einzunehmen; was ist also der sinn von detached?
  • fubar plugins definieren, zu welchen kategorien sie gehören


Auditor

References

Installation

The usual drill.

Options

  • optionen via rechts-klick auf das panel
  • meine optionen
    • merchant options
      • auto-repair = ein
      • auto-sell = ein (items sind via buyback zurückzukaufen)

Key Bindings

TODO

Command Line

TODO


beql

References

Dependencies

  • Provides a plugin for FuBar, but can be used without FuBar

Options

  • optionen via minimap button, fubar panel (ist fubar installiert, verschwindet der minimap button automatisch, man kann das später über die fubarplugin config von beql wieder ändern), oder "addon preferences" (minimap button)
  • quest tracker kann via drag&drop verschoben werden (geht mit blizzard tracker nicht)
  • meine optionen
    • quest log options
      • show quest level = ein
      • info on quest completion = ein
      • completion sound = workcomplete
      • quest progression to party chat = aus (wird von einigen als spam empfunden)
    • quest tracker options
      • add new quests = ein
      • add untracked = ein (default-verhalten wie beim blizzard tracker)
      • show quest zones = ein (bessere übersicht)
      • markers -> show objective markers = true, symbol type = 3
    • fubar options
      • position = centered


Cartographer

References

Options

  • optionen via "addon preferences" (minimap button)
  • meine optionen
    • foglight = ein (spoiler)
    • coordinates = aus (solange tomtom aktiv)
    • instance maps = ein
    • instance notes = ein
    • notes = ein
    • poi = ein (wachen nach locations fragen -> erzeugt notizen)
    • waypoints = aus (finde ich nervig)
    • zone info = ein


Gatherer

References

Options

  • TBD

Notes

  • Deactivated HUD addon


ArkInventory

References

Options

  • optionen (eher nutzlos für den normalen gebrauch) in den "addon preferences"
  • ersetzt die normalen fenster für "bag", "keyring", "bank", "guild bank"; dies kann ausgeschaltet werden und statt dessen ein spezielles keybinding gemacht werden, um die arkinventory-version des entsprechenden fensters zu öffnen
    • ich habe tatsächlich das originale gildenbank-fenster wieder verwendet, da ich die ordnung sehen will, die auch andere sehen
  • die eigentlichen optionen findet man in den jeweiligen fenstern
    • klick auf icon oben links in jedem fenster öffnet ein menü, mit dem generelle einstellungen zu den folgenden dingen gemacht werden können: "windows", "bars", "items", "sortierung", "blizzard fenster übersteuern" und andere
    • einstellungen werden in sets gemacht, jedem fenster kann man dann ein eigenes set zuweisen; die sets sind vordefiniert und heissen - analog zu den fenstern die es gibt - "bag", "keyring", "bank", "guild bank", "mail", "wearing"
    • set-einstellungen, die ich gemacht habe (für alle sets, es sei denn dies ist speziell erwähnt)
      • window
        • scale = 80% (da die fenster per default viel zu gross sind)
      • items
        • border
          • scale = 125% (um die rarity colors besser sichtbar zu machen)
        • show indicator = true (um neue items hervorzuheben) NUR FÜR DAS SET "bag"
    • andere einstellungen
      • status->guild bank->hide blizzard = false
  • bar konfigurationen
    • ein bar kann mit einer beliebigen anzahl kategorien versehen werden, diese werden alle ODER-verknüpft, d.h. es werden alle items in den bar platziert, die den ausgewählten kategorien entsprechen
    • dazu muss man wissen, dass ein item immer genau einer kategorie zugeordnet ist; alle items haben eine default-kategorie, die ArkInventory auf möglichst intelligente Art zu bestimmen versucht (z.B. anhand der Klasse und der Berufe eines Charakters); man kann einem item aber auch eine eigene kategorie zuweisen
    • Beispiele für Bars, die ich definiert habe
      • engineering = skill->engineering
      • mining = skill->mining
      • cooking = skill->cooking
      • health+mana = system->drink + system->food + system->health(potion/stone) + system->mana(potion/gem) + skill->first aid + rule->health
      • mage = class->mage
      • quest = system->quest
      • trash = system->trash
      • potions = system->potion
      • permanent = rule->permanent equipment
  • items
    • im "edit mode" kann jedes item über einen normalen oder rechts-klick auf das item-icon konfiguriert werden (geht nur innerhalb eines AI fensters)
    • es ist möglich, einem item eine andere kategorie statt die default-kategorie zuzweisen; z.b. hat der herdstein die default-kategorie "system->soulbound", was doch etwas gar allgemein ist; man kann stattdessen z.B. die kategorie "empty->empty" zuordnen, um dann einen bar mit dieser kategorie zu belegen
    • weiterhin hat es einige interessante informationen im "debug info" menü jeden items
    • zu guter letzt ist es möglich, über das item-menü das item einer regel hinzu zu fügen, oder auch gleich eine komplett neue regel zu erstellen
  • rules
    • es ist möglich, eigene regeln zu definieren, und diese dann einem bar zuzuweisen, so dass man ein set von gegenständen, obwohl sie total unterschiedliche eigenschaften/kategorien haben, trotzdem in einem bar zusammenfassen kann
    • um eine regel zu erstellen
      • item menü -> create a new rule
      • das rules fenster
    • das rules fenster öffnet man ... bisher habe ich nur die möglichkeit via "toggle location" menü gefunden (es gibt nicht einmal ein key binding)
    • im rules fenster können neue regeln erstellt, bestehende regeln verändert oder gelöscht werden
    • details siehe
    • meine rules
      • health: enthält anti-venom
      • permanent equipment: enthält hearthstone, fishing pole, flint and tinder, mining pick, blacksmith hammer, arclight spanner, rabbit crate
  • suchen
    • wenn man ein bestimmtes item sucht, weil man z.b. nicht mehr weiss, ob es in der bank oder bei irgendeinem anderen charakter lagert, dann kann man danach suchen
    • das such fenster öffnet man ... bisher habe ich nur die möglichkeit via "toggle location" menü gefunden (es gibt nicht einmal ein key binding)
    • damit das sinn macht, muss man die einstellung "tooltips->show item counts" eingeschaltet haben, da sonst nicht ersichtlich ist, wo das item liegt

Key Bindings

  • Provides a separate key binding for each window
  • This makes it possible, for instance, to open the normal Bag window on "B" (or "Shift+B"), and to open the AI Bag window on something else (e.g. "Alt+B")


OPie

References

Installation

The usual drill.

Options

  • Location : Escape -> Interface -> AddOns -> OPie
  • Things to note:
    • It's possible to define macros inside OPie and assign them a place in a ring

Key Bindings

None in the regular "Key Binding" dialog. However, rings can be bound in the addon-specific Options dialog.

Command Line

Open the options dialog:

/opie

Open the dialog for customizing key rings:

/rk


Altoholic

References

Installation

The usual drill.

Note: The actual data displayed by Altoholic is gathered and stored by the addon DataStore and its numerous sub-addons (e.g. DataStore_Containers, DataStore_Crafts, etc.).

Options

TODO

Key Bindings

TODO

Command Line

TODO


HealBot

References

Installation

The usual drill.

Options

To get at the options dialog, right-click somewhere within the border zone of the HealBot window. This window is visible only if HealBot is enabled. If HealBot is currently disabled (and the window therefore not visible), it can be enabled by entering the command /hb.

Note: HealBot can be enabled and disabled per character.


"General" tab:

  • Show minimap button = false
  • Hide options button = true
  • Configure classes for = Custom (the default setting)
  • Enabled classes = Druid, Paladin, Priest, Shaman, Mage, Warlock (the default settings)

"Spells" tab:

  • Avoid accidental PvP = true
  • Everything else = default settings should be ok

"Skins" tab:

  • "General" tab
    • Background = black (for good contrast)
    • Border = white (otherwise on a dark background it might not be clearly visible how much filled a health bar is)
    • Monitor aggro = true
    • >> Show text << = true
    • Everything else = default settings should be ok
  • "Healing" tab
    • Healing bars enabled
      • My targets
      • Group
      • Raid
      • Main tanks
      • Pets
    • Alert level = 100% (apparently this makes sure that the bar is dimmed for people who are out of range or out of sight)
    • Sort raid bars
      • Main sort = Group
      • Sub sort = None
    • Everything else = default settings should be ok
  • "Inc. Heals" tab
    • Everything else = default settings should be ok
  • "Chat" tab
    • Everything else = default settings should be ok
  • "Headers" tab
    • Show headers = true
    • Everything else = default settings should be ok
  • "Bars" tab
    • Everything else = default settings should be ok
  • "Text" tab
    • Show health bar = true
      • type = as delta
      • style = -4321
    • Everything else = default settings should be ok
  • "Icons" tab
    • Everything else = default settings should be ok

"Cure" tab:

  • Spell to remove debuffs
    • Healer
      • Abolish Disease = on raid (Abolish Disease costs the same but does more than Cure Disease)
      • Dispel Magic = on raid
  • Everything else = default settings should be ok

"Buffs" tab:

  • Spell to buff
    • Healer
      • Power Word Fortitude = on raid (light gray)
      • Divine Spirit = on raid (yellow)
      • Inner Fire = on self (flesh)
      • Shadow Protection = on raid (blue)
  • Show buff before it expires
    • Short buffs = 2:00 mins
  • Everything else = default settings should be ok

"Tips" tab:

  • Show tooltips = true
  • Hide tooltip in combat = true
  • Position tooltip = left of HealBot
  • Everything else = default settings should be ok

Open questions

I cannot remove debuffs (dispel/abolish disease) in combat 
  • Does this have to do with restrictions such as "ignore if short duration"? Answer: No
"Ctrl+Alt+Left click" can be used to enable/disable a bar; what is the effect of this? 
  • I can still left/right-click on the bar and a heal spell will be cast

Answered questions

"Ctrl+Left click" sets the MainTank, Ctrl+Right click" sets the MainAssist. What is the meaning of this? 
This assigns a role to a character. Only the party/raid leader can use this functionality.


Key Bindings

None

Command Line

Toggle whether HealBot is enabled or disabled:

/hb


Clique

References

Note: An alternative to Clique that is exclusively geared to Grid is the addon GridClickSets (curse.com link).

Installation

The usual drill.

Options

Clique attaches its GUI as an additional panel to the Spellbook (P).

Frame configuration:

  • Select all of the following frames
    • GridLayoutHeader1UnitButton1 (from Grid)
  • Deselect all the other frames; this includes
    • Boss[1234]TargetFrame, FocusFrame*, PartyMemberFrame*, PetFrame, PlayerFrame, TargetFrame* (from the default Blizzard UI)
    • SUI_PlayerFrame, SUI_PetFrame, SUI_TargetFrame, SUI_TOT, SUI_PartyFrame* (from SpartanUI)
    • PitBull4_Frames* (from Pitbull)


Holy Priest configuration

Modifier Left Button (preferrably instant cast) Right Button (preferrably short casting time) Middle Button (preferrably long casting time) Notes
- Renew (single target, instant cast) Flash Heal (single target, short casting time) Greater Heal (single target, long casting time) All actions without modifier should be "single target"
Shift Circle of Healing (multiple target, instant cast) Prayer of Healing (multiple targets, long casting time) - All actions with Shift modifier should be "multiple targets"
Ctrl Guardian spirit (single target, instant cast) Binding Heal (two targets, short casting time) Power Word: Shield (single target, instant cast) Actions with Ctrl modifier can have varying number of targets and casting time
Alt Target unit (this setting is created by clicking on the "Custom" button, then selecting "Target unit" from the list) Resurrection (out of combat, long casting time) Actions with Alt modifier can be anything, i.e. not even healing related


Druid restoration configuration

  • Multi-Target spells: WIld Growth, Tranquility
  • Instant spells: Rejuvenation, Lifebloom (stackable, only on 1 target at the same time), Wild Growth (multi-target), Swiftmend (requires Rejuvenation or Regrowth)
  • Medium casting time spells: Regrowth
  • Long casting time spells: Healing Touch, Nourish
  • Channeling: Tranquility


Table with very basic number crunching (e.g. no crits, no benefits from side effects):

Spell HoT  Healing done: Total, per tick, per second) Mana Mana efficiency (healing done per mana) Casting time Casting efficiency (healing done per second cast) Notes
Healing Touch  No 9698 1048 9.25 2.78 3488
Lifebloom  Yes, every second over 10 seconds, plus one final tick Total = 2620*3 + 2066 = 9926, per tick = 786/2066, per second = 786/2066 244*3 = 732 13.56 Instant - Stacks 3 times (and is renewed by each appliance), but can be cast only on one target at the same time. Tree of Life form = Unlimited targets
Nourish No 3204 349 9.18 2.78 1153
Regrowth  Yes, every 2 seconds or so over 6 seconds = 3 ticks Total = 4071 + 1236 = 5307, per tick = 412, per second = 206 1223 4.34 1.39 3818 Tree of Life form = Instant cast
Rejuvenation  Yes, every 2.78 seconds over 12 seconds = 4.3 ticks Total = 7396, per tick = 1720, per second = 618 908 8.15 Instant -
Swiftmend  No 6688 349 19.16 Instant - Requires a Rejuvenation or Regrowth to be present
Tranquility  Yes, every 1.85 seconds over 7.40 seconds = 4 ticks Total = 4 * (4434 + ca. 400*4) = 24'136, on 5 targets = 120'680 1118 21.59 / 107.94 7.4 3261 / 16'308
Wild Growth  Yes, tick duration varies (slows down), but is about 8 ticks Total = 2625, on 6 targets = 15750 943 2.78 / 16.70 Instant - Tree of Life form = Affects additional 2 targets


Modifier Left Button (preferrably instant cast) Right Button (preferrably short casting time) Middle Button (preferrably long casting time) Notes
- Rejuvenation (single target, instant casting time, HoT) Lifebloom (single target, instant casting time, HoT) Regrowth (single target, long casting time) Rejuvenation is a staple spell with good mana efficiency, Lifebloom is dirt cheap and stackable, so these two must be easily accessible. Regrowth has terrible mana efficiency, but it can be used for a medium quick healing burst -> bind it to the not-so-convenient middle button, but still use a slot without a keyboard modifier for urgent cases
Shift Swiftmend (single target, instant casting time) Healing Touch (single target, long casting time) Nourish (single target, long casting time, instant heal) Swiftmend is instant and has fantastic mana efficiency, so it must be easily accessible. Even though Healing Touch has a long casting time, it has good mana efficiency and should also be relatively easy to access. Nourish - well, about the only advantage of this spell is its mana efficiency, but it has a long casting time and does not heal for very much, therefore it is sort of a step child of mine and I put it at the slightly less accessible middle button.
Ctrl Wild Growth (multiple targets, instant casting time) Tranquility (multiple targets, channeling) - Wild Growth and Tranquility are both multi-target spells. Wild Growth is the "easier" of the two spells, so I place it on the left button. Tranquility, while very powerful, is also on an 8 minute cooldown and generates a lot of threat, which is why I use it not so often. Because it's a lifesaver, I still want to have it on a somewhat easily accessible right button.
Alt Target unit (this setting is created by clicking on the "Custom" button, then selecting "Target unit" from the list) Rebirth (single target, long casting time) Revive (out of combat, long casting time) It probably makes sense to place the two resurrection spells on the same modifier. Because Revive can be accessed at leasure (i.e. not in combat), I bind it to the not-so-convenient middle button.


Key Bindings

None

Command Line

Show the available command line options:

/clique

Only useful for profile management and debugging.


Ara Broker Guild Friends

References

Installation

The usual drill.

Options

None

Key Bindings

None

Command Line

None


Ara Broker Reputations

References

Installation

The usual drill.

Options

None

Key Bindings

None

Command Line

None


IceHUD

References

Installation

The usual drill.

Options

None

Key Bindings

None

Command Line

None


Decursive

References

Installation

The usual drill.

Options

Decursive provides an LDB display that can be used to toggle a few windows/frames on or off. Besides that, it has a set of configuration options under Interfaces->AddOns->Decursive. I didn't have to configure Decursive much, though, because the addon adapts itself to the character that is currently logged in.

The options dialog can be opened by Alt + Right Clicking the Micro-Unit Frame drag handle. Some options that I like to change:

  • Live list
    • Hide the live-list = true
  • Micro-Unit Frame Settings
    • Number of units per line = 1 (so that the list grows vertically instead of horizontally. This of course breaks when more than a certain number of unit frames are shown, but for a regular party this should be ok.

Key Bindings

Various bindings are available, but I use none of them.

Command Line

Various commands are available, for a complete list see the command overview in the References section above. Probably the most important command is to display the Decursive bar in case it was (accidentally) hidden:

/dcrshow


Quartz

References

Installation

The usual drill.

Options

Quartz options are available under Interface -> AddOns -> Quartz.

Focus + Pet

  • Enable = false. I don't need to see the cast bar of either my pet, or the focus target.

Mirror + Swing + Timer + Range + Flight

  • Enable = false

Player

  • Enable = true
  • Height = 30
  • Width = 300
  • Position = Drag it anywhere it's convenient.

Target

  • Enable = true
  • Height = 30
  • Width = 300
  • Position = Drag it anywhere it's convenient.

GCD

  • Enable = true
  • Height = 4
  • Position = Drag it anywhere it's convenient

Buff

  • Focus
    • Enable Focus = false
  • Target
    • Enable Target = false
      • I don't really find the time for looking at all the buffs/debuffs on my target. I track selective buffs/debuffs via a different addon, e.g. NeedToKnow.
      • If I were to use this frame, I would use the following settings: Anchor Frame = Target; Position = Right, grow down (this setting depends on where the target's castbar is located)

Key Bindings

None

Command Line

Display the options dialog:

/quartz


SmartBuff

References

Installation

The usual drill.

Profiles

SmartBuff automatically creates one profile per character and talent specification.

Options

SmartBuff options are available via the command

/sbm

General options to change

  • Reminder = true
    • Splash = true
    • Splash fade = 3.0 seconds
  • Rebuff timer = 120 seconds
  • Switch template = true. This makes sure that the appropriate settings are automatically loaded if a group is joined/left
  • Buff target = true. This allows smart-buffing a target that is not part of the group
  • Buff on scrollwheel down = false
  • Hide minimap button = true

Priest buff options

  • Solo
    • Shadowform = true
    • Vampiric Embrace = true
    • PW: Fortitude = true
    • Shadow Protection = true
    • Inner Fire = true
    • Divine Spirit = true
  • Party
    • Self first = true
    • Buffs with group option = check the group option
    • Everything else = same as in solo mode

Druid buff options

  • Solo
    • Mark of the Wild = true
    • Thorns = true
  • Party
    • Self first = true
    • Buffs with group option = check the group option
    • Everything else = same as in solo mode


Key Bindings

None

Command Line

Display the options dialog:

/sbm

A few other commands are available via

/smartbuff


NeedToKnow

References

Installation

The usual drill.

Profiles

NeedToKnow automatically creates one profile per character and talent specification.

Options

NeedToKnow options are available under Interface -> AddOns -> NeedToKnow. The main thing to do here is to manage the 4 available groups of timer bars. The actual timers, though, are configured by right-clicking on a timer bar while the bar is unlocked. The following command locks/unlocks bars:

/ntk

Configuration for Shadow Priest:

  • Group 1 with target debuff bars
    • Bar 1 = Shadow Word: Pain
    • Bar 2 = Vampiric Touch
    • Bar 3 = Devouring Plague
    • Common settings
      • Bar type = Debuff
      • Unit to monitor = Target

Configuration for Feral (Cat) Druid:

  • Group 1 with target debuff bars
    • Bar 1 = Maim
    • Bar 2 = Rip
    • Bar 3 = Mangle
    • Bar 4 = Rake
    • Common settings
      • Bar type = Debuff
      • Unit to monitor = Target
  • Group 2 with player buff bars bars
    • Bar 1 = Berserk
    • Bar 2 = Savage Roar
    • Common settings
      • Bar type = Buff
      • Unit to monitor = Player
  • Group 3 with player spell cooldown bars
    • Bar 1 = Tiger's Fury Cooldown
    • Bar 2 = Berserk Cooldown
    • Bar 3 = Dash Cooldown
    • Bar 4 = Barkskin Cooldown
    • Bar 5 = Bash Cooldown
    • Bar 6 = Frenzied Regeneration Cooldown
    • Bar 7 = Lifeblood Cooldown
    • Common settings
      • Bar type = Cooldown
      • Unit to monitor = Player
  • Group 4 with *HUGE* indicators
    • Bar 1 = Clearcasting
      • Bar type = Buff
      • Unit to monitor = Player


Notes:

  • Each bar can have multiple buffs/debuffs delimited by commas. They are prioritized according to order. For instance "Rake, Lacerate" - If both are applied, will display Rake until it expires and then it will track Lacerate
  • It is important to choose whether a bar type is Debuff or Buff


Key Bindings

None

Command Line

Use the following command to lock/unlock bars:

/ntk


LilSparky's Workshop

References

Installation

The usual drill.

Options

This addon's options are entirely "hidden" within the Tradeskill window. The most important thing is that you can

  • Right-click on a price in the "cost" column (the column to the right) to define how LilSparky should calculate the price of the materials required to craft the item
    • Based on the same article cited above, I use Auctioneer's "Market Value" here, obviously assuming a non-optimistic stance in that I will have to pay full market prices. If I can get the materials cheaper, obviously my deal is going to be better...
  • Right-click on a price in the "value" column (the column to the left) to define how LilSparky should calculate the crafted item's worth.
    • Based on the Gold Capped article on making money with blacksmithing, I tell LilSparky to use Auctioneer's "Min Buyout", essentially saying that I want to calculate how much I can sell the crafted item for based on if I undercut the lowest buyout.
  • Left-click on either of the two columns to change the value that is displayed here
    • It is possible to decide between Auction House value, Vendor value, Disenchant value, or the best of all the values
    • I usually display "best of all". In this case LilSparky displays a single character next to the value, indicating which value type is displayed: "a" for Auction House, "v" for Vendor, and "???" for Disenchant

Key Bindings

None

Command Line

None


Postal

References

Installation

The usual drill.

Profiles

Postal automatically creates one profile per character.

Options

Postal options are accessible via a pull-down menu from the title bar of the Mail frame. There's not much to change since Postal's basic settings are very sensible.

OpenAll

  • Non-AH related mail
    • Open all mail with attachments = false


Key Bindings

None

Command Line

None

Usage

Things that I have discovered Postal can do for me (it probably can do more, but this is what I use today):

  • Shift+Click on a closed mail: Take all the attachments and destroy the mail
  • Alt+Click an inventory item while the "Send Mail" tab is open and a sender is filled in: Immediately send a mail with the clicked item as attachment. Because Postal leaves the sender name filled in after the mail is sent, this allows to quickly send item after item to the same character (e.g. the banker/auctioneer twink) without having to move the mouse pointer away from your bag space.
  • Sending money automatically fills in a subject. This feature called "Wire" is automatic.


Simple Buff Bars

References

Installation

The usual drill.

Profiles

Simple Buff Bars supports profiles. It begins with a single "default" profile that is used across all characters.

Options

SmartBuff options are available via the command

/sbb

General

  • Show tracking = false
  • Show temporary weapon enchants = false

Key Bindings

None

Command Line

Display the options dialog:

/sbb


Broker_Garbage

References

Installation

The usual drill.

The Broker_Garbage package expands into two addons:

  • Broker_Gargabe
  • Broker_Garbage-LootManager

Profiles

It is currently unclear whether or not Broker_Garbage supports profiles for settings. It certainly keeps statistics separate for each character.

Options

Broker Garbage options are available via Right-Clicking on its LDB display. This opens the addon's configuration page under Interface -> AddOns -> Broker_Garbage.

Basic options

  • Auto-sell = false. The Auditor addon already performs this function for me.
  • Auto-repair = false. Ditto.
  • Show Money Lost = false. Ditto
  • Show Money Earned = false. Ditto

Key Bindings

None

Command Line

None


Mik's Scrolling Battle Text

References

Installation

The usual drill.

The MSBT package expands into two addons:

  • MikScrollingBattleText (the main addon)
  • MSBTOptions (for configuring MSBT)

Profiles

MSBT supports profiles. It begins with a single "default" profile that is used across all characters.

Options

The options dialog can be displayed by going to Interface -> AddOns -> MikScrollingBattleText and clicking the single button on that page, or by typing the command

/msbt

Currently MSBT works for me out of the box.

Key Bindings

None

Command Line

Display the options dialog:

/msbt


Bartender4

References

- (I install this as part of SpartanUI)

Installation

I install this as part of SpartanUI.

Profiles

Bartender4 supports profiles. It begins with a single "SpartanUI" profile that is used across all characters.

How different button configurations are handled

Bartender4 utilizes Blizzard's button configuration to populate it's bars, which means that profile support is not the mechanism used for differentiating between each character's button configuration.

Bartender4 also supports different configurations for each talent specialization. Note, however, that if you buy a new rank for an ability after a level-up, the ability's button will not be updated to the new rank in the button configuration for the inactive talent specialization. I consider this to be a bug!

In addition to all this, Bartender4 has also some support for button configurations that depend on the current stance. Each stance, however, uses up one of the 10 bars to be switched into place of another bar (usually bar 1) when the stance is taken.


Options

The options dialog can be displayed by clicking on the LDB launcher.

Priest configuration: Because I have too many abilities, I require an additional emergency bar which I am going to position right above bar 1 in the SpartanUI. This is not a good solution (esp. since other characters will now also display bar 7 even though they don't use it), but for the moment I don't have any other idea.

  • Bar 7
    • General settings
      • Enabled = true
      • Alpha = 100%
      • Scale = 0.6
      • Padding = 4
      • Buttons = 12
      • Zoom = true
      • Rows = 1
      • Horizontal growth = right
    • Positioning
      • Anchor = BOTTOMLEFT
      • X Offset = 204
      • Y Offset = 106

Stances

  • Druid
    • Bar 1 is configured to switch to the following pages for the various Druid forms:
    • Cat form = page 7 (default)
    • Cat form (prowl) = page 8 (default)
    • Bear form = page 9 (default)
    • Tree of Life form = page 10 (my own setting)
  • Priest
    • TODO

Key Bindings

Every Bartender4 button can be bound to a key.

Stances configuration

  • Stance bar buttons
    • Button 1-6 = F8-F13
    • I need so many bindings because my Druid has 6 different forms!
    • Unfortunately, Bartender4 assigns Flight Form to different buttons when I switch between the Feral and Restoration specs, which makes it impossible to assign consistent keys to the Flight and Tree of Life forms.
  • F6 is bound to the mount button (which is configured to use the macro defined and managed by the Mounted addon)
  • F7 is bound to the attack rotation macro (which I manually configure for each character)

Command Line

None