EDPowerPlay

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This page contains information about the Power Play sub-game in Elite: Dangerous.


References


Questions and answers

Do I really have to open the Galaxy Map every time I want to see a power's overview?
The only other way I have found is in the Target panel: On the first tab at the bottom left there is a "Galactic Powers" entry that takes you to the Power Play main screen where you can select your power to see it's overview.
Are the rating bonuses cumulative? For instance, rating 1 gives a weekly bonus of 1000 credits, rating 2 gives a weekly bonus of 50000 credits, so do I get 51000 credits bonus when I have rating 2? Another example
Rating 3 for Aisling Duval provides access to Prismatic Shield Generators, but this bonus is not mentioned anymore in the description for rating 4 and 5. So does this mean that I can still buy Prismatic Shield Generators when I move from rating 3 to rating 4 (cumulative) or do I lose that bonus (which would be extremely weird, IMO, but would be along the lines of non-cumulative bonuses). :
Power Play
How much do merits decay? : The answer is buried somewhere in this thread
How do I collect my weekly bonus? : On any starport, go to the Contacts section, select the Power Contact entry, then select "Claim Salary".
Can I collect my weekly bonus when I am not in one of the systems controlled by my power?
  • Yes, just go to the "Power contact" screen where you will find the option to claim your salary, regardless of which station you are currently docked at.
  • I can confirm that this is true: I am pledged to Aisling Duval, and I am currently docked at Diaguandri, Ray Gateway, which is a system exploited by Li Yong-Rui.
Will I forfeit my weekly bonus if I don't collect it within the next week, or will bonuses accumulate over time?
???
What is a Preparation Nomination?
http://gaming.stackexchange.com/questions/225305/what-do-i-do-with-preparation-nominations
What is a Power Commodity?
Any kind of propaganda or other material that can be delivered to an uncontrolled system to prepare it, to a prepared system to control it, or to a controlled system to fortify it. In the case of Aisling Duval, all three of these activities involve Power Commodities, but with other powers one or more of these activities may require other actions such as destroying enemy ships.
Why does my Power commodity allocation not increase even though I have earned sufficient merits for the next rating?
You advance in rating only at the end of the cycle.
When is a commodity a "high value" good? Systems exploited by Aisling Duvall have a greater production and consumption of such goods.
???
How can I find out the effects a power has on the systems it controls and/or exploits? For instance, Imperial Slaves are banned in systems controlled/exploited by Aisling Duval.
Open the overview page of the power you are interested in, select the "Stats" tab at the top, then read through the "Exploitation Impact" column on the right-hand side of the screen.
Where do I see when I can collect my next Power commodity allotment?
This can be seen only when you are in the Power contact section of the starport services AND this starport allows you to collect a Power commodity. In other words, if you are flying, or if you are docked in a system where you can't collect a Power commodity, you don't know whether or not the half-hour timer is already up.
How can I see how many other players have pledged support to my power?
This is not possible.
If expansion is opposed, the text under "Opposition" says
"Expansion will fail unless increased above opposition". From the information presented it is unclear whether opposition raw numbers must be matched, or

opposition percentage. Which one is it? : Percentage.

Where can I see when the current cycle ends?
Open the overview page of your power, select the "Expansion" tab at the top, then one of the systems in the list of expansion attempts. The details for the system will show a "Time remaining" entry, which I assume is the number of days until the current cycle ends.
What does the LY number displayed for systems in the Power overview screen mean? For instance, Karsuki Ti is 16.42 LY away from Cubeo (Aisling Duval's HQ), but the control tab in the Power overview screen shows the number 85.5 LY.
The LY number is the distance from the current position, not the distance from HQ.


Aisling Duval notes

Note: Most of the information in this section will probably be out of date by the time you read it.


Control systems = 51

  • Lambda-1 Tucanae: Distance from HQ = 15.4 ly; Economy = Agriculture / Extraction
  • Karsuki Ti: Distance from HQ = 16.4 ly; Economy = Agriculture / Industrial; Rare goods
  • Kelin Samba: Distance from HQ = 160 ly
  • Kwatsu: Distance from HQ = 172 ly
  • Grebegus: Distance from HQ = 38.1 ly
  • Wababa: Distance from HQ = 22.3 ly
  • Bellaung: Distance from HQ = 103 ly
  • Di Yomi: Distance from HQ = 42.4 ly
  • Theta Octantis: Distance from HQ = 22.3 ly
  • Doolona: Distance from HQ = 29.8 ly
  • Conii: Distance from HQ = 62.4 ly
  • Hotototo: Distance from HQ = 49.0 ly
  • Kalana: Distance from HQ = 145 ly
  • LTT 1289: Distance from HQ = 52.0 ly; Economy = Agriculture / Extraction (both station's distance from entry point = 2.1k LS)
  • Koyans: Distance from HQ = 31.5 ly
  • Kapoongzi: Distance from HQ = 49.7 ly
  • Cailli: Distance from HQ = 94.9 ly
  • Zhao: Distance from HQ = 47.6 ly
  • Kanuket: Distance from HQ = 71.5 ly
  • Guuguyni: Distance from HQ = 61.5 ly; Economy = High Tech / Refinery (both in 1 station)
  • Wonomi: Distance from HQ = 36.9 ly
  • Daibo: Distance from HQ = 43.6 ly
  • Aluriates: Distance from HQ = 42.6 ly
  • Aurawala: Distance from HQ = 54.1 ly
  • Ch'eng: Distance from HQ = 34.7 ly; Economy = Agriculture / Tourism
  • Kaukamal: Distance from HQ = 26.9 ly
  • Clido Pi: Distance from HQ = 45.1 ly
  • Yan Musu: Distance from HQ = 95.3 ly
  • Okua'gsa: Distance from HQ = 41.9 ly
  • Munshin: Distance from HQ = 68.6 ly
  • Erisha: Distance from HQ = 25.1 ly
  • Tsanla: Distance from HQ = 74.1 ly
  • Gabjaujis: Distance from HQ = 43.9 ly; Economy = Agriculture / Industrial
  • HIP 10786: Distance from HQ = 31.6 ly
  • Cartoi: Distance from HQ = 75.8 ly; Economy = Extraction / Agriculture (station distance from entry point = 18k LS)
  • HIP 116710: Distance from HQ = 54.6 ly
  • Gandillava: Distance from HQ = 68.7 ly
  • HIP 114585: Distance from HQ = 81.4 ly
  • Halbara: Distance from HQ = 52.9 ly
  • HIP 116045: Distance from HQ = 96.3 ly
  • Woyo Mina: Distance from HQ = 72.2 ly
  • Grovichun: Distance from HQ = 74.5 ly
  • Shapsugabus: Distance from HQ = 64.6 ly
  • Kaukhe: Distance from HQ = 101 ly
  • Ienpalang: Distance from HQ = 64.4 ly; Economy = Agriculture / Tourism
  • CD-68 29: Distance from HQ = 60.4 ly
  • Kauruku: Distance from HQ = 62.2 ly
  • Duryampas: Distance from HQ = 70.6 ly
  • Karakasis: Distance from HQ = 59.6 ly
  • HIP 105391: Distance from HQ = 127 ly
  • Pardis: Distance from HQ = 70.6 ly
  • Lusonnunga: Distance from HQ = 66.75 ly; Economy = Industrial


High Tech systems closest to Cubeo

  • Pangilagara: 45.36 LY
  • Guuguyni: 61.51 LY
  • CD-72 190: 58.24 LY
  • Chona: 52.07 LY
  • LTT 537: 45.51 LY
  • HIP 118321: 54.23 LY
  • Lumastya: 51.02 LY
  • Waq: 50.68 LY
  • Tacahuti: 59.78 LY
  • Selkadiae: 50.48 LY (no other High Tech systems close by)


Trading

  • Sell Palladium in control systems (e.g. Hotototo buys at 2000 above Galactic average !)


Hotototo Run

  • Collect fortifying material at Cubeo
  • Deliver to Hotototo
  • Buy at Hotototo to sell at either Waq or Kotien
    • Superconductors 6810 (so-so price, 200 below Galactic average, low supply)
    • Beryllium 8089 (reasonable price, 500 below Galactic average, medium supply 721)
    • Gold 10869 (bad price, 1100 above Galactic average, low supply)
    • Palladium 15311 (bad price, 2000 above Galactic average, low supply)
    • Silver 4675 (so-so price, 400 below Galactic average, low supply)
    • Tantalum 3788 (so-so price, 400 below Galactic average, medium supply [but is actually low, only 153])
  • Buy at either Waq or Kotien to sell at Cubeo
  • Waq, Fischer Orbital (High Tech, Refinery)
    • Sell
      • Superconductors 7158
      • Beryllium 8962
      • Gold 10344
      • Palladium 14272
      • Silver 5456
      • Tantalum 4521
    • Buy
      • Progenitor Cells 7024
      • Auto Fabricators 3274
      • Land Enrichment Systems 4617
  • Kotien, Freas Ring (Industrial)
    • Sell
      • Beryllium 9146
      • Gold 10203
      • Palladium 12913
      • Platinum 19842
      • Silver 5219
      • Tantalum 4569
      • Titanium 1313
    • Buy
      • ?
  • Cubeo
    • Chelomey Orbital (Agriculture)
      • Sell
        • Marine Equipment 4552 (not very good price, 100 above Galactic average, medium demand)
        • Crop Harvesters 2617 (reasonable price, 250 above Galactic average, high demand)
        • Land Enrichment Systems 5477 (good price, 400 above Galactic average, high demand)
        • Performance Enhancers 7510 (good price, 500 above Galactic average, high demand)
        • Progenitor Cells 8260 (excellent price, 1200 above Galactic average, high demand)
        • Consumer Technology 8260 (excellent price, 1200 above Galactic average, high demand)
        • Tobacco 5423 (good price, 350 above Galactic average, no demand)
      • Buy (for in-system trade with Medupe City)
        • Animal Meat 1338 (reasonable price, 100 below Galactic average, low supply)
        • Coffee 1338 (reasonable price, 100 below Galactic average, low supply)
        • Tea 15203 (reasonable price, 100 below Galactic average, low supply)
        • Tobacco 5538 (bad price, 500 above Galactic average, low supply)
    • Medupe City (Industrial)
      • Sell
        • Beryllium 9091 (good price, 450 above Galactic average, high demand)
        • Gallium 5831 (good price, 400 above Galactic average, high demand)
        • Gold 11367 (excellent price, 1600 above Galactic average, high demand)
        • Indium 6613 (good price, 450 above Galactic average, high demand)
        • Palladium 15682 (excellent price, 2100 above Galactic average, high demand)
        • Silver 5477 (good price, 400 above Galactic average, high demand)
        • Tantalum 4538 (reasonable price, 350 above Galactic average, high demand)
        • Superconductors 7505 (reasonable price, 500 above Galactic average, high demand)
        • Performance Enhancers 7510 (good price, 500 above Galactic average, high demand)
        • Progenitor Cells 8260 (excellent price, 1200 above Galactic average, high demand)
        • Consumer Technology 8260 (excellent price, 1200 above Galactic average, high demand)
        • Tobacco 6026 (excellent price, 1000 above Galactic average, high demand)
        • Auto Fabricators 4267 (reasonable price, 300 above Galactic average, high demand)
        • Animal Meat 1633 (reasonable price, 200 above Galactic average, high demand)
        • Coffee 1626 (reasonable price, 200 above Galactic average, high demand)
        • Tea 1833 (reasonable price, 200 above Galactic average, high demand)
      • Buy (for in-system trade with Chelomey Orbital)
        • Crop Harvesters 1941 (looks like a good price, 400 below Galactic average, medium supply)
        • Marine Equipment 3752 (excellent price, 700 below Galactic average, high supply)